Robert Fenner
- Earthbound
- Killer7
- Persona 2: Eternal Punishment
Robert Fenner's Reviews
To all the faildaughters and failsons out there who've ever felt like their lives were hecked up forever, Night in the Woods has got your back.
A quirky friendship adventure that dares to be different and succeeds with aplomb. You'll laugh, you'll cry, you'll teach two bros that it's OK to express their true feelings for one another.
Sunless Skies is one of the most interesting and well-written games ever made.
Virginia is an intensely intimate, powerful and thought-provoking experience masquerading as an homage to supernatural detective thrillers, and it is one of the most important games of 2016.
Hatoful Boyfriend isn't just quirky and bizarre, it's also the smartest visual novel you've never played.
The Director's Cut of Oxenfree remains a dissociative nightmare you can't wake up from.
Funny, sad, and with the sharpest teeth, Doki Doki Literature Club is one of the most pleasant surprises of 2017.
Cultist Simulator is a posthumanist spiral that, like its endless card combinations, is greater than the sum of its parts.
Heaven Will Be Mine is the no-bones-about-it queer Mobile Suit Gundam we've always wanted.
The Silver Case's uncanny brand of Erotic Grotesque Nonsense absolutely isn't for everyone, but those willing to penetrate its deliberately obtuse shell will find a deeply thoughtful mystery.
2064: Read Only Memories isn't just a gorgeous homage to Japanese-style adventure games of the late 1980s and early 1990s, it's inclusive, positive, and heartwarming.
Persona 5 is not nearly as subversive nor as smart as it wishes it was, but it's stylish as hell and a gripping ride. Worth the wait, and worth your time.
Xanadu Next is short, sweet and satisfying; an immensely addictive dungeon crawler that manages to be textbook Falcom with refreshingly quiet aesthetics.
428: Shibuya Scramble's Western release is a miracle. Don't sleep on it.
This is the Disgaea you know and love, but with a fresh coat of paint and enough new features to warrant another trip through the Netherworld, dood.
Imitation is the greatest form of flattery, but Salt and Sanctuary is truly inspired.
Between its excellent dialogue, enchanting visual design and care handling delicate subject matter, Firewatch is one of my favorite narrative experiences of 2016 so far.
Ys SEVEN has never felt more at home than it does on PC.
Death Mark is a genuinely scary experience that would be stronger if it didn't feel obliged to fall back on out-of-place cheesecake shots.
Conquest is very lucky that its gameplay and localization are so excellent, because its tired story leaves much to be desired.