Matt Sainsbury


1511 games reviewed
73.7 average score
80 median score
60.0% of games recommended
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There's respect there, and an understanding that Demon Slayer is more than a mindless series of fights, even if the gameplay system creaks with age and having been used for far too many other anime tie-ins. Mind you, if nothing else, being able to tear demons a new one with Nezuko has been something I've been looking forward to from day one with this anime, and if nothing else, CyberConnect2 delivered that.

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Oct 13, 2021

Bunhouse is meditative and sweet. It's the kind of game that you can boot up and play for a couple of minutes or hours, depending on how much you need to de-stress, and in so many ways it parallels the joy of having actual rabbits as pets. They might not be the loudest or most boisterous buddies, but their stoic warmth fills the home with wholesome goodness. Ultimately, rabbits are wonderful, and Bunhouse does them justice.

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Oct 12, 2021

I'm all for short games, and if a game really caught my attention I'd be more than happy to pay the equivalent of many coffees for an hour or two's play. My issue is when the game's so truncated in its brevity that it can't deliver on its promise. If Toree 2 is indeed a nostalgic love letter to the platformers of yesteryear, then the developers should have understood what made those titles cohesive, character-driven experiences. Toree 2's simply too limited and thin to deliver atmosphere, character, or a cohesive 3D platformer experience. As the saying goes: fool me once, shame on you, fool me twice, shame on me. I'm not making the mistake of giving this developer the benefit of the doubt this time around.

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If it had a better interface and localisation, THE Card Battle: Eternal Destiny would be an easy game to recommend to people who don't usually play card games, as the mechanics are simple, elegant, and not too bothered with the hardcore deck building that is such a barrier to entry for so many people. Call it a "gateway drug" if you like, with the fan service being the hook. Unfortunately, Eternal Destiny also does everything that it can to be uninviting to newcomers. There's a decent casual game in there. Just be prepared to work to enjoy it.

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Oct 7, 2021

Dread is fine. It's not just nearly memorable enough for a game that fans have been waiting for so many years for now.

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Super Monkey Ball Banana Mania is the kind of tragedy that Shakespeare himself would have written about. There is so much energy and passion that has gone into the game, and it is massive. We're talking dozens upon dozens of hours worth of raw content in there. The presentation is gorgeous too, and for the first hour or so I was hit by the most wonderful rush of nostalgia, reliving levels that had been etched into muscle memory from so many hours of play, back on the Gamecube. But then the more difficult levels hit and the controller hardware just wasn't up to the task like the Gamecube controller was. That was one thing. Worse, though, was that SEGA took these wonderful arcade experiences and made them... not arcade games anymore.

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Ultimately, to quote myself, "it's hard not to expect more from adaptations now. Unfortunately, the minimum effort that went into Deathtrap Dungeon (and now Fighting Fantasy Legends) is still disappointing. I'm not sure what possessed the team to dust off a five-year-old release for Switch when, as far as I can tell, no one was really asking for it. I guess there might be some marginal value there for a tiny few people, but I really do mean tiny few. Especially with Tin Man Games's take on Firetop Mountain also on Switch.

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Oct 1, 2021

Xuan-Yuan Sword VII is an exceptional game, and a compelling example of how Taiwanese RPGs will be able to add to the narrative and thematic depth of the genre as a whole. The gameplay might be a little derivative, but that narrative, coupled with the gorgeous art and refined gameplay, make this one that you shouldn't let slip under your radar.

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Sep 29, 2021

It's a little disappointing that one of the most compelling and thought-provoking dungeon crawlers will be inevitably dismissed and derided because it's fleshy and fan servicey. The Mary Skelter series is one of Idea Factory's greatest achievements, being both mechanically deep and thematically rich, and Mary Skelter Finale is the complete realisation of the intent of the series. I'd never encourage Australians to break the law to access censored games, of course, but just remember those Nintendo Switch consoles are region free...

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Sep 24, 2021

Anyhow, I won't forget The Plane Effect in a hurry. As a game it sucks, and I'm being blunt about that because I don't think it matters. To me, a great work of art is one that encourages reflection, has an emotional resonance, and has a strong message and lesson to share. Set against that criteria, The Plane Effect might not be a great game, but it is a superb work of art. That is so much more important to me.

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I don't have much to say about Death Stranding that I didn't already say back in 2019. The game remains the excellent and unique piece of art that it is. The "Director's Cut" stuff is an absolute bust and I'm disappointed that such cynical "blockbusterisms" have been applied to Kojima's work in particular. However, this is more than outweighed by the utterly different tone that eminates from the game, now that it comes across as reflective rather than prophetic. It might be sobering, but it's worth musing over.

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Sep 22, 2021

Olympia Soirée really is a distinctive and interesting visual novel, however. The Shinto themes and elements give it an entirely Japanese aesthetic and tone, and that's supported with just the most gorgeous soundtrack, filled with traditional instruments. The art and setting for the game are both impeccible, and while Olympia Soirée will put some players off with its harder, darker edges, this is ultimately a game that has something to say. Yes, sure, that means it's not always the feel-good romance that you might have been expecting from the screenshots... but wouldn't you rather a game that got you thinking? I know I do.

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Sep 21, 2021

I’m glad that I played SkateBIRD, and it hurts that I’ve had to give it this score. I firmly believe that as games are an art form, game developers should be trying things, even if they don’t ultimately succeed. SkateBIRD is a brilliant idea and it takes a big, heaving swing at it. Sadly, though, it’s a strikeout. However, with that being said, if the developers get another innings, I would play a SkateBIRD 2 without a moment's hesitation, and I would fully expect that the developers would deliver having had this experience.

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Sep 17, 2021

I hope Nexomon continues to perform well and grow from here. The developers really do have an opportunity to take what they've done across the first two titles and build it into "the alternative Pokémon", especially considering that both Yokai Watch and Dragon Quest Monsters seem to be on the wane. Nexomon isn't quite the game that its (console) predecessor is, but it's still a warm, comfortable, and amusing experience, and while it can be frustrating at times to try and catch all 300+ monsters on offer, they're so ultra-cute that you'll do it - and love it - anyway.

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Sep 16, 2021

If you exclusively follow the main narrative then you’ll find that in Lost Judgment, Ryu Ga Gatoku Studio has delivered something every bit as compelling and interesting as anything Raymond Chandler ever wrote. The central crime story is a riveting and often uncomfortably poignant reflection on society (and also Japan’s legal system). If, on the other hand, you’re more interested in more Yakuza-style zany side-styles and a deep collection of highly playable mini-games, the Lost Judgment has you covered there, too. I can’t see how anyone could fail to love this game.

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Elsewhere on DigitallyDownloaded.net, I'm doing a series on games that I'm still playing ten years later. In that series, I highlight games that I don't necessarily think are the greatest works of art of all time, but I'm still coming back to them for having a rare quality that makes them endure. BloodRayne Betrayal is in some ways the opposite. While it was never one of the greatest games of all time, back when it was new it was a standout example of what would become the future; the ability for mid-tier and independent video games to flourish, free of the absolute reliance on the retail system. Ten years on, however, the game is no longer a standout, and while it is still absolutely beautiful, there are now dozens of games vying for the same headspace as BloodRayne, and it's not going to win over anyone. There's still a game in there that can delight, but it is a lot of work to align yourself with the vision now.

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Sep 14, 2021

Monster Train does indeed deserve to be noticed; it's the epitome of something that is better than it looks. Underneath that blandly homogenised aesthetic and equally bland promise of yet more roguelike lies a game that offers players some deep, invigorating, challenging and rewarding turn-based strategy. You may well find this one very difficult to put down.

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Sep 9, 2021

Tales of Arise is magnificent. The writing is rich and evocative, and the developers took on a major creative challenge with the themes that they decided to tackle… and did a superb job.

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Sep 9, 2021

The developers have done everything they can with HIX, and what they've done is fine. This is a perfectly adequate, competent, enjoyable puzzler that, like the best of the genre, takes a simple concept and gets you thinking as you play. Not thinking too hard, since this is meant to be relaxing and calming, but thinking just enough to feel smart at figuring out the solutions. The execution is a little bland and 101, though, and that means, just like the $2 puzzle book, you're not going to remember having ever played it a year from now. As to whether that's worth the price of admission when there are so many other high-quality games being released on the Switch... well, that one depends on how much you enjoy time-wasting puzzle books, really.

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Sep 7, 2021

I don't have much else to say about Moonshades. You know if you're the target market for it or not just by looking at it. If you are, then aside from some cumbersome controls and a generally generic approach to the genre, Moonshades is a perfectly decent effort that will scratch an itch. If you're a more peripheral fan of the 'crawler, or new to it all, I'd recommend something like Operencia or Hyakki Castle first. Both of those titles are far more vivid and creative efforts. Without a long history in 'crawlers yourself, unfortunately, Moonshades will likely be befuddling.

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