Josh Torres
Josh Torres's Reviews
Riddled with extremely tedious design decisions and frustrating technical hiccups, not even a believing heart can save this trainwreck.
The weird need to reinvent itself onto a competitive format has damaged this newest Gundam game every step of the way.
Frustrating shortcomings in its abundant cutscenes and gameplay make this the weakest entry in the Valkyria series yet.
Neptune and her friends return for yet another spin-off in the Neptunia series; their dive into the world of Vtubers is a dull and unremarkable experience unfortunately.
Tokyo RPG Factory's newest game has a lot of great ideas on paper, but never manages to fully realize them.
Frustratingly repetitive gameplay makes this a disappointing follow-up to last year's action RPG by Gust.
A disappointing game adaptation for one of the best Dragon Quest spin-off series that possesses major structural and gameplay shortcomings.
While there are admirable aspects about Arcadian Atlas on a conceptual level, several usability issues and an imbalanced gameplay experience merely makes it mediocre.
A short hack n' slash that's disappointingly average at best despite glimpses of a better game underneath it.
Although it has some interesting ideas as a survival action RPG, Binary Star Falling into Darkness will primarily appeal to hardcore Made in Abyss fans and offer very little to newcomers.
Built for local co-op with a significant other in mind, Haven is a pleasant experience with some severe narrative downfalls.
Japanese indie game developer Edelweiss has put a lot of heart into this long-awaited game, but some key flaws hinder this charming title.
Way of the Samurai returns with a smaller, more restrained, spin-off title that's an interesting experiment of how it would fare as an isometric roguelite, yet it never manages to capitalize on its ambitious gameplay systems.
Game Freak's newest project is an adorable game that's marred by severe optimization and gameplay balance issues.
Discarding its RPG systems along the way, NT proves to be a formidable fighting game though some of its crucial pillars make it crumble a bit.
Cherrymochi's S.P.I.N on the adventure genre makes for a flawed, but compelling psychological thriller.
Boasting a compelling battle system, this RPG has a few missteps in its ambition to expand the genre in creative ways.
Fumbling between technical issues and stilted writing, this action RPG has the potential to be great... in future installments.
Gundam Breaker 4 is like watching an old friend rebound from tough times. It may not be as great as its mainline predecessors in some regards, but it is a solid course correction from the last few dire entries. The repetitive stages and diluted weapon options are a noticeable step back, yet so many quality-of-life improvements to this new entry in the gunpla action RPG series make it much a smoother experience to play. While completing the main story took me roughly around 17 hours, I'm just about to reach the 60 hour mark because I keep making entire new gunpla builds to take on the highest difficulty stages on their own. It takes virtual model kit building to the next level and the potential of crafting something truly masterful, or horrific, is only limited by a person’s imagination.
Although a solid entry, this title serves as an intermediary of Kiryu's actions between Yakuza 6 and Yakuza: Like A Dragon so its endpoint is inherently predictable and as enjoyable as it is, the narrative is relatively thin in exchange for a wealth of side content to pad it out.