Keri Honea
- Mass Effect
- Gears of War
- Dragon Age
Keri Honea's Reviews
Nevertheless, that recommendation comes with a caveat. As much as I enjoyed Anomaly 2, I have a very hard time recommending the console version to anyone. Even this non-PC gamer thinks I would have had a far better time with a keyboard and mouse.
Overall, First Light reminded me how much fun it is to spend time in an inFamous game, but I would have preferred a bit more originality with the mini-games and some life in the once vivid game world of Seattle. This standalone prequel is a nice touch for fans of Second Son, but there's absolutely nothing within to entice series newcomers to jump in.
What's the most amazing to me, aside from forcing myself to think of any flaws and not finding any other than server issues, is how I rarely play a game more than once, yet there's something about Diablo III that just beckons to the very core of my soul. My stack of shame is enormous and continually growing, and yet, I somehow always find a reason to replay Diablo III, whether it's to play with friends, to level my character, or to try out a new class. Diablo III is a nice reminder that sometimes it's nice to simply stay awhile, loot things, and then murder all the things that move.
If it's been awhile since you picked up a Madden game, you might want to give Madden 15 a look. It's definitely grown beyond what most people think of Madden NFL games.
It's amazing how sometimes the simplest of puzzle ideas can turn chaotically complex. Road Not Taken is definitely one of these games; don't let its cutesy art style fool you in the slightest. Or the raccoons. Pro tip: you see a raccoon, find a way to build a fire and make raccoon soup as fast as you can.
Valiant Hearts: The Great War is short, but anything longer would most definitely be padding. The entire package fits well together, and it goes down in my book as one of the best and most complete puzzle games since Portal 2. Before you dip into the doldrums of summer, I can't recommend enough picking up this game first. All I need now is for the soundtrack to be officially released, and my life will be perfect.
Murdered: Soul Suspect is not perfect, but it doesn't deserve most of the criticisms heaped upon it. The game is definitely not for everyone and it's not something I can recommend to each and every gamer out there, especially those who love a challenge or action-heavy gameplay. But for the story gamers out there, here is your own personal gaming paradise.
As pretty as the game looks and sounds, it just doesn't make up for shallow gameplay and a story that really fell flat for me in the end. At least I was able to complete it in six hours, so the tedium didn't last for that long.
Fans of Wolfenstein of old will appreciate how it has grown and matured, and newcomers will enjoy playing in this horrific alternate history. Not to mention, every day is a great day to shoot Nazis.
As I'm sure anyone can tell from the discombobulation of words here, I have struggled with my thoughts about Bound by Flame. I have enjoyed it, I really have, but how can I explain it to others? What about it makes it something I must recommend to all of my RPG-loving friends? The sad truth is that there is nothing extraordinary about it to tell anyone Bound by Flame should be on their must-play lists for 2014. Most of the game is very well done, but none of it is that innovative or imaginative. It's fun, but it's a slightly above average RPG.
Child of Light isn't perfect, but it's a gorgeously fun RPG nonetheless. I never once found myself bored running and flying around Lumeria, and yes, it helped that I never stopped being amazed at the jaw-dropping art at every turn. However, with the wide variety of partymember skills, the combat that never let me slack, and the ability to wander whenever I choose, I couldn't have been bored even if the art was lackluster. For $15, I cannot recommend Child of Light to RPG fans enough.
I've only played through the good karma story of Delsin, but I'm definitely replaying Second Son again on the evil side to see how different the evil powers affect gameplay. As an added bonus, I won't have to worry about accidentally killing civilians to negatively impact my karma and I can attack all protesters and street musicians with zero guilt. And I'll get to dive back into those side quests once again to clear out the DUP out of every district. Forget working on my backlog this next month or so; I'm going to soak in as much inFAMOUS as I can.
No, Goat Simulator won't be game of the year by any stretch of imagination. However, those who want a stupid little game that rewards you for destroying things but won't kill you, even if you head-butt a tanker truck, leap out a fourth-story window, or let a treadmill backspin you out into traffic, will not be let down by the simplicity the game has to offer. Just be prepared for buggy controls, a twitchy camera, and plenty of physics that don't make sense (but you won't care because it's a friggin' goat).
The LEGO Movie Videogame was one of the few LEGO games that instantly made me want to play more upon finishing the story mode. I probably spent just as many hours in the hub world trying to unlock red bricks by solving puzzles and completing side quests as I did in the story mode alone. Everything is indeed awesome in this LEGO game.
It's simply amazing that Double Fine was able to turn something so inherently ridiculous into something incredibly serious with just a click of the mouse. It's just as amazing that Double Fine was able to transport me back to the late 80s and early 90s, reminding me just how much I loved these type of games in the late 80s and early 90s. I cannot wait for the [free!] update that will bring on Act 2. I also cannot wait to see if Broken Age ushers in a new era of the point-and-click genre.
While I greatly enjoyed Dr. Luigi, most of my joy can be attributed to my profound love for Dr. Mario. Those who have such a nostalgic tie to the game will love Dr. Luigi in the same way the new iterations of Tetris keep fans from the '80s and '90s coming back.
Ryse is an absolutely beautiful game, but all the beauty in the world can't make up for repetitive gameplay that will most likely bore the average gamer, even those who like hack-and-slash.
Visually, the game is absolutely beautiful. In addition to the fact that it's not a typical brown shooter, some of the cut-scenes on Vekta will take your breath away and make you realize that next-gen is here, and wow is it pretty. It's just a shame that the fun I initially felt with Shadow Fall's campaign faded away as the end missions droned on for far longer than they should have. At least the multiplayer brings that feeling back.