Andrea Shearon
- Xenosaga III
- Mass Effect 2
- Final Fantasy VIII
Star Ocean: The Second Story R recaptures all the otherworldly wonder of its PlayStation predecessor. The rough edges of the original are now smooth to the touch, and the enhanced visuals amplify that classic pixel art aesthetic in a way that few remakes pull off. It’s a thoughtful snapshot encapsulating RPGs of the era, retaining all the passion and whimsy I remember so fondly. I loved this look back at Star Ocean‘s past, and I hope this marks a new beginning for the series’ future.
As a kid growing up alongside some of those early Super Nintendo and PlayStation RPGs, Sea of Stars feels like the classics I remember; and I mean that in the purest sense. When you’re toddling about, hardly old enough to understand some of the words on the screen, nostalgia often compensates for aspects that may have grown less appealing through the years. However, if I were to dream up any old favorite from memory, I’d imagine it’d turn out something like this. Sea of Stars is endlessly charming, bright, and packing a ton of heart — another timeless addition among the classics.
Even amidst the farming sim renaissance, Roots of Pacha cultivates a charming, community-driven vision of the Stone Age that's endlessly satisfying and always enchanting.
A PSP classic with systems that show age, but P3P's retelling remains a series best for its stylishly eerie world and intimate look at mortality.
Tales of Arise presents a refreshing sense of nostalgia in a shiny new package. At times it can misfire between its lovable but inconsistent cast of characters and political narrative, but there’s still a band of loveable heroes brandishing the classic Tales archetypes I’ve always adored. Perhaps it wields subtlety like a cudgel—placing Shionne, the woman who causes pain, and Alphen, the man who can’t feel pain, together—yet it’s that same ungraceful melodrama I remember being so fond of a decade ago. Arise elevates Tales back into the RPG spotlight, but it doesn’t leave the pieces of the past you loved behind.
When I wrapped up my experience with Nier Replicant, I realized it was the most satisfied I’d ever felt after working so hard for a particular ending. Yoko Taro asking me to relive the same experiences again and again wasn’t a repetitive journey, but a more meaningful reflection on a cycle of hate, pain, and trauma. Nier Replicant is Yoko Taro’s best work, brought up to modern standards, and finally delivered in the presentation its tale always deserved.
Birthdays is a fantastic idea on paper, but suffers from some very poor execution that hinders the overall experience.
A worthy entry into the Mass Effect series on the basis of lore, story, and characters. However, technical failings hold it back.
There's just enough in this newest installment to keep you hooked.
For Cing fans searching to relive that Hotel Dusk experience, this short adventure maybe a let down.
The visual novel installment to the Psycho-Pass universe fits perfectly into season one, rarely stumbling along the way.
The fifth entry into the series suffers from old habits, but long time fans may still find something special in the mix.
Sekai Project continues to introduce unique experiences to western gamers, and Resette's Prescription is another one of those surprising titles not to be missed.
Sword City may encounter the ocassional stumble, but the experience is unlike any other for a console starved of its genre, and certainly not one to be overlooked.