Samuel Guglielmo
- Final Fantasy IX
- Metro 2033
- Ace Combat 5: The Unsung War
Samuel Guglielmo's Reviews
18 Floor's two puzzles are fantastic, and left me wondering where on Earth the rest of the game is.
The Walker is a wave shooter in VR. It's totally average in every way and doesn't do anything to advance or regress the genre. It exists.
Ripples doesn't quite hit the heights of The Council's first episode, but it's worlds better than the second one thanks to the simple act of actually moving the plot forward.
Captain Toad: Treasure Tracker brings some fantastic puzzle gameplay to the Switch, and gives a Wii U classic another chance at life. If you missed it before, it's well worth grabbing now.
Far Cry 5: Lost on Mars gets so much wrong it's almost baffling. Focusing on one of the series' most annoying characters, an environment that is difficult to explore, boring combat full of bullet sponge enemies... these are just some of the problems of this DLC expansion.
The Persistence is a smart, and genuinely scary, mix of horror and roguelite elements that takes full advantage of VR.
LEGO The Incredibles is a perfectly fun entry into the LEGO series, but it just doesn't do anything to stand out outside of its unique license.
Anima: Gate of Memories - The Nameless Chronicles is in a weird spot. Many of its elements are either reused from the first game, or made worse. It makes for an uneven adventure that can't hold itself up despite a few bright spots.
Dark Legion is generic at best. At worst it makes no sense, has mechanics that aren't explained, some absolutely ugly graphics, inconsistent art, and sound effects that are either annoying or stolen.
Far Cry 5: Hours of Darkness lacks a story, unique missions, or really much point. After completing the same generic side quests for two and a half hours, it's over.
Far Cry 3 Classic Edition does a good job reminding me both why Far Cry 3 was so loved, and how some things needed to be changed for the better. Still, it's a great game even today.
I’ve played games that I would call “not fun” in the past. Somehow, Milanoir is a whole massive leap beyond that. My first and most overwhelming thought is that this is one of the games the devil makes you play for committing one of the seven deadly sins. I don’t know, pride maybe. The fact that so many indie games can look at Hotline Miami and pull all the wrong lessons from it continues to baffle.
Asemblance: Oversight is the kind of game for someone who enjoys ARGs and tearing a piece of art apart to understand it, and it does that well. Everyone else may have trouble finding much to care about.
The Council's second episode, Hide and Seek, seems to do everything wrong. The puzzles are obtuse and don't make use of the game's RPG elements, the plot's forward momentum is totally killed, and it's way too short.
Omensight's story is extremely entertaining and it has some fun combat to back it up. Just be ready to repeat the same segments a couple of times.
God of War goes all out in delivering a fantastic story, brutal combat, lovely visuals, and tons of content. This is easily a strong contender for one of the best games released this generation.
Metropolis: Lux Obscura combines boring gameplay with a story that genuinely feels both racist and sexist. It's not a great combination.
Wrapping up Batman: The Enemy Within on a high note, Same Stitch provides one of the most fascinating versions of Joker along with some real eye-catching fights.
While I wish it was longer than it is, Crisis on the Planet of the Apes provides some fun gunplay and neat climbing mechanics. Easily one of the best VR movie tie-ins.
Assassin's Creed Origins: The Curse of the Pharaohs provides a ton of new content for the game and does an excellent job of closing out the season pass.