Robert N. Adams
- Stardew Valley
- Team Fortress Classic
- Jackal
Robert N. Adams's Reviews
Dawn of Man has a couple of small issues, but it's otherwise a solid game that's sure to be enjoyed by fans of city builders and real-time strategy alike.
PC Building Simulator tries to capture the PC technician experience and mostly succeeds, but it's lacking some critical parts of the real-world experience.
Warparty attempts to honor the glory days of the classic RTS, but various technical and design issues make it a lackluster game.
Weedcraft Inc makes for a fun new spin on the tycoon genre while tackling a serious social issue with bravery, humor, and compassion.
Staxel has some solid fundamental systems, but it doesn't feel like a fleshed out, finished game.
Rebel Galaxy Oulaw changes genres from its predecessor and manages to make a fun, compelling experience with a lot of customization options and an accessible way for nearly anyone to play.
Children of Morta serves as a fine ARPG for newbies and veterans alike. A beautiful world brought alive by beautiful pixel art, catchy music, and incredibly compelling gameplay that holds the whole package together.
The Bradwell Conspiracy does a fantastic job of creating a compelling world, but it fails to do anything meaningful with it.
Stranded Sails is a great survival experience for young gamers or people new to the genre, but experienced players will find little in the way of appreciable challenge.
Deliver Us The Moon redeems the troubled Early Access launch of this 3D adventure game, providing an experience that feels like playing a movie without sacrificing gameplay.
Ciel Fledge: A Daughter Raising Simulator breaks new ground with its combination of game systems, but hiding critical information from the player is a real drag on a long game.
Littlewood might just be the perfect casual game, blending farming RPGs, roguelites, and city builders into one neat package.
Parkasaurus is a charming take on dinosaur theme parks, but it has some small shortcomings that keep it from being a truly great experience.
Pikmin 3 Deluxe does what Starcraft 64 could not: make a real-time strategy game work well on console. It does have its aggravating flaws and quirks, but these are balanced out in part by robust quality-of-life features and sensible design. Despite its flaws, Pikmin 3 Deluxe gets most of its gameplay right and will hopefully serve as the blueprint for the continuation of the franchise on the Nintendo Switch.
The Corridor has a corridor as advertised and a bonus button, too. Pressing the button makes weird fun happen in a perfectly concise experience.
Haven is a game set on a beautiful world with lovable protagonists and compelling villains, but it suffers from frustrating design issues and the game ends on a flat note.
Evil Genius 2 does a good job of reviving the spy-themed dungeon management game, but it's twice as long as it needs to be and it's sorely lacking for precision controls and policy settings.
Battlefield 2042 does not yet live up to its ambitious design goals and is a regression in many respects.
Potion Permit mixes interesting gameplay and an intriguing story, but it doesn't manage to make the most of a wonderful setting.
Deliver Us Mars improves on its predecessor Deliver Us the Moon in every way with a richer narrative, fun platforming, and challenging puzzles.