Tom Mc Shea
Dragon Quest Heroes looks delightful and is bursting with characters and creatures from the history of the franchise, so anyone who has been glued to each new release since the heyday of Enix will find enough familiar sights to stay invested. However, if you're still puzzling over the differences between Dragon Quest and Dragon Warrior, there are much better fights to seek out.
Rogue Trooper Redux is a fun game, but after plowing through the campaign I'm left wondering why it exists. Why re-release a game that's perfectly adequate but doesn't do anything particularly noteworthy or special? What's even more puzzling is that it ends on a cliffhanger. Considering there has never been a sequel, I would have rather have seen how Rogue's next chapter played out than tread down a well-worn path once more.
The sense of mastery never quite comes, resulting in a game that flashes its potential in one scene only to undermine that thrill soon afterward. Even with its occasional stumbles, though, Dandara offers enough excitement and beauty to push you onward.
Bridge Constructor Portal lacks the charm and cleverness that made the original Portal games so enthralling.
Chasm's sharp combat mechanics and rich visual design make it easier to bear the inconsistent difficulty curve.
The lovely aesthetics and graceful movement in A King's Bird are undercut by a too steep difficulty and imprecise controls.
Child of Light is a singular adventure that embraces sadness in a beautiful, affecting way.
Black Bird's irreverent take on shoot-'em-up is fun while it lasts, but there's not enough content to sustain repeat playthroughs.
Gris is a beautiful and tranquil platformer that relishes in the simple pleasure of exploring its enchanting world.
Creepy atmosphere, fantastic combat, and clever storytelling make Alan Wake's quest thrilling from beginning to end.
Creepy atmosphere, fantastic combat, and clever storytelling make Alan Wake's quest thrilling from beginning to end.