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Dandara

Raw Fury
Feb 6, 2018 - Nintendo Switch, PC, PlayStation 4, Xbox One, Xbox Series X/S, PlayStation 5
Fair

OpenCritic Rating

73

Top Critic Average

57%

Critics Recommend

PC Gamer
68 / 100
GameSpot
7 / 10
Destructoid
7 / 10
TheSixthAxis
6 / 10
Hobby Consolas
79 / 100
Shacknews
6 / 10
Hardcore Gamer
4 / 5
God is a Geek
6 / 10
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Dandara Trailers

Dandara Launch Trailer thumbnail

Dandara Launch Trailer

Dandara Opening Title Sequence thumbnail

Dandara Opening Title Sequence

Dandara Switch Announce Trailer thumbnail

Dandara Switch Announce Trailer


Dandara Screenshots

Critic Reviews for Dandara

A prickly 2D Metroidvania with a curious twist, Dandara admirably finds something new to do with the genre, but it's tough work to get onboard.

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The sense of mastery never quite comes, resulting in a game that flashes its potential in one scene only to undermine that thrill soon afterward. Even with its occasional stumbles, though, Dandara offers enough excitement and beauty to push you onward.

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Dandara has a firm foundation, but suffers from inherent design flaws and a lack of direction. Despite its imperfections, I mostly enjoyed my time with it. It treads a lot of familiar ground with its gameplay mechanics, but those were the portions of the game I found myself having the most fun with.

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Dandara is a beautiful game with a fresh movement mechanic, but it doesn't come together as well as I had hoped. Leaping across platforms is satisfying when it works, but aggravating when it doesn't, and even when the leaping does what you want it to do, you'll find annoying backtracking or bizarre navigation puzzles to overcome. There are some great moments in Dandara, but the headaches you have to deal with to get to them aren't always worth it.

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Dandara is an artistic pixel art metroidvania with ideas of his own, like an original control scheme and a little Dark Souls touch. The problem is that, as a game designed to be played on smartphones without physic controls, the gameplay mechanics and power ups tend to be a little simple. But if you love the metroidvania genre, you'll enjoy it.

Review in Spanish | Read full review

The time I've spent with Long Hat House's latest title has forced me to reevaluate my expectations of the Metroidvania subgenre. On one hand, Dandara is a perfectly serviceable romp through a series of well-designed and attractive environments; on the other, it's a deliberate yet confusing sidestep of well-established gameplay conventions. It may be that Dandara's atypical traversal mechanic will click with some players, particularly those who pick up the game for the Nintendo Switch or mobile devices, but others may find that the game's middling charms aren't enough to make up for its potentially-frustrating controls.

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Even so, Dandara‘s seemingly-impossible feat at combining elements of platforming, combat and strategy within its explorative template takes some doing and is almost an accomplishment in of itself.

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Dandara has some interesting ideas and great visual design, but it rarely feels rewarding. It drags in the middle and the final third just frustrates, sucking the fun out of the experience.

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