Jonathan White
- Megaman 2
- Final Fantasy X
- Gauntlet Dark Legacy
Jonathan White's Reviews
Overall, Kiwami 2 is yet another stellar Yakuza re-release. This time it runs in Yakuza 6's dragon engine and it's absolutely gorgeous to look at.
Guilty Gear -Strive- is actually an incredible game, the fighting is fast, flashy, and extremely responsive.
Soul Calibur VI is definitely steps in the right direction of reminding people why Bandai Namco has the best fighters not named Street Fighter, and I’m excited to see who else joins the fray in the series’ future.
The Ascent is a very impressive indie game made by a small studio of fewer than 30 people. Neon Giant has created a fantastic isometric shooter that’s just as much fun as the games it painstakingly writes a love letter to. I highly recommend you check out The Ascent as it’s been one of my favorite games so far in 2021.
At the end of the day, I’d argue that Gran Turismo 7 is the most accessible entry in the series so far. There are a considerable amounts of driving assist that help newcomers get acclimated with how driving works in Gran Turismo, but it’s never going to be Ridge Racer so unless you’re passionate about cars, this series still might be a little too deep for the average racing game fan.
Overall, while it feels a little steep at $40, there’s a terrific collection of games included in this pack. The only way this would be any better would be if these games could somehow all interface together so you could launch any of them from within the same game. I’m hopeful that this trend of keeping older games alive keeps going and Capcom finally gives me Cadillacs and Dinosaurs in the next iteration.
In the end, the thing I love the most about Thymesia is that it doesn’t try to be anything more than what it is. It doesn’t ask you to spend more time than you should have to in order to fully complete it, while being just long enough to not only leave you wanting more but carefully not overstaying its welcome. It’s not a perfect game by any means, but this is a terrific first attempt from a new developer, and I’m going to be watching OverBorder Studio to see what they’ve got coming down the pipeline next.
At the end of the day, Triple Take is a charming yet somewhat spooky platformer that’s pretty good for what it is, it encourages you to think outside the box (literally), and definitely easy on the wallet.
I might feel a bit differently had this also contained both the original games (even if in Japanese for titles that didn’t come state-side) as well as these remasters so you could compare and contrast, but as it stands, there’s still so much potential that could have made the asking price worth it – but it sadly wasn’t capitalized on.
I might feel a bit differently had this also contained both the original games (even if in Japanese for titles that didn’t come state-side) as well as these remasters so you could compare and contrast, but as it stands, there’s still so much potential that could have made the asking price worth it – but it sadly wasn’t capitalized on.
I might feel a bit differently had this also contained both the original games (even if in Japanese for titles that didn’t come state-side) as well as these remasters so you could compare and contrast, but as it stands, there’s still so much potential that could have made the asking price worth it – but it sadly wasn’t capitalized on.
I might feel a bit differently had this also contained both the original games (even if in Japanese for titles that didn’t come state-side) as well as these remasters so you could compare and contrast, but as it stands, there’s still so much potential that could have made the asking price worth it – but it sadly wasn’t capitalized on.
I might feel a bit differently had this also contained both the original games (even if in Japanese for titles that didn’t come state-side) as well as these remasters so you could compare and contrast, but as it stands, there’s still so much potential that could have made the asking price worth it – but it sadly wasn’t capitalized on.
I might feel a bit differently had this also contained both the original games (even if in Japanese for titles that didn’t come state-side) as well as these remasters so you could compare and contrast, but as it stands, there’s still so much potential that could have made the asking price worth it – but it sadly wasn’t capitalized on.
It isn’t the biggest or the best game I’ve played all year, but Immortals of Aveum has been one of the most fun experiences I’ve had. If I had any real complaints, it’s that the story continually urges the player forward without any assurance that you’ll have time to explore later.
It's important that you know about the issues present in the game before you're told that in spite of all that is wrong, it's still an incredible adventure.
Battleborn is great, but it just isn't as inviting it could be – and the marketing has made it look more like a direct competitor for Blizzard's Overwatch, despite being considerably different. It's a shame more people aren't getting onto the Battleborn bandwagon because while it isn't a smooth as Overwatch it's far more complete and feels like a full game instead of paying to continue playing a demo.
In spite of the flaws, Attack on Titan is a great way to introduce people to Omega Force (that is, if they didn't play the excellent Hyrule Warriors) and hopefully it'll introduce more people to Dynasty Warriors as well.
Total War: Warhammer is definitely impressive for a casual like me, and I definitely plan to spend more time with this game during the summer lull so I can learn the other factions and the Chaos order, which thankfully I wound up getting free during launch week but it sucks that it costs people if they didn't buy it early.
Cuphead’s biggest enemy isn’t the Devil, it’s RNGesus.