If I could remove the poorly executed boss battles from the story mode, Devil's Third could have been a passable, albeit paltry, game. And while the multiplayer doesn't offer anything new and isn't overly populated, it can be fun for additional hours of gameplay. Your best bet is to wait for the game to fall in price before picking it up.
Twilight Princess offers a slight deviation from the cliché save the princess story, and the incorporation of wolf Link contributes a new avenue to explore. As far as RPG length, Twilight Princess is about average, clocking in at approximately 40+ hours for full completion (and adding a little extra should you utilize the Midna and wolf Link amiibo).
When considering Monumental in retrospect, I am glad I had a chance to experience the nostalgic atmosphere and intense puzzles. As a fan of critical thinking and problem solving, especially in the way of gaming, few modern products offer the same depth to puzzles as Monumental. It's certainly unforgiving, but with enough thought and perhaps the use of the hint button, Monumental is a solid, inexpensive game worthy of your time, money, and brain overload.
Ratchet & Clank offers fans and newbies alike a chance to re-explore the origins of two of gaming's most beloved characters. With a challenge mode filled with a significant amount of additional content, Ratchet & Clank is loaded with value, especially at its cheap price tag. Excellent voice acting, gameplay, boss fights, weaponry, and tongue-in-cheek dialogue leads Ratchet & Clank to find its way near the top of my favorite games of 2016 so far.
Resident Evil 6 for PS4 and Xbox One offer players the same overall experience from the original title. Most gamers familiar with the series already know whether they’ll be playing the game again. But for those on the fence or those who have never played it before, the cheap price tag, the addition of all DLC, and working/enjoyable multiplayer mode makes the game a potentially worthwhile buy.
When I think of the positives, I find a game that is mechanically decent but presents an interesting narrative worth experiencing. For me, however, the dungeon exploring became stale very quickly, and I only forced my way through the game because of the plot line.
In conclusion, Battleborn is a difficult game for me to review. The maps, especially the competitive ones, can feel uninspired, but the art style of the overall presentation is comically beautiful. The writer job is wonderful, as is Gearbox's norm, and the deep roster of 25 playable characters will only get bigger with future DLC.
But let me tell you, even though I died a multitude of times, I couldn’t stop playing Leap of Fate. Minutes turned into hours as I continued to say, “Just one more game.” While I wasn’t particularly concerned with the exposition (though completing each stage brought a very interesting line of narrative), the gameplay had me hooked. The completely randomized levels and strategizing the selection of randomized upgrades melds perfectly together to create an incredibly fun concoction of intense and furiously quick gameplay that leaves you satisfied. I will be playing this game for quite a while to come.