With this entry into The Legend of Heroes saga, Falcom created something truly special. The believability of the world and characters, the attachment to the people of the empire, and low key storyline build a memorable experience.
Honestly, I am Setsuna may be the best RPG I play this year (Trails of Cold Steel is excluded because it released last year). With its simple title, emotional story (try to get through it without feeling something), perfect soundtrack, enjoyable battle system, and pretty aesthetics, I am Setsuna is an admittedly short title with a few flaws that, on the whole, succeeds.
Ratchet & Clank offers fans and newbies alike a chance to re-explore the origins of two of gaming's most beloved characters. With a challenge mode filled with a significant amount of additional content, Ratchet & Clank is loaded with value, especially at its cheap price tag. Excellent voice acting, gameplay, boss fights, weaponry, and tongue-in-cheek dialogue leads Ratchet & Clank to find its way near the top of my favorite games of 2016 so far.
When I think about my brief time with Bastion, I can only remember positives. Sure, falling off the maps was a frequent endeavor, but that was always my fault and sloppiness. Yes, sometimes aiming weapons became a chore, but often it was, again, my fault. The controls were pretty tight, and the areas were brief enough where the autosave feature (which I believe only activated once you landed back in the Bastion) worked well. The soundtrack was fine, but the narration by, essentially, the only speaking character (though Zia speaks at the end) was phenomenal. I highly recommend trying this indie title because the narrative alone is worth the enjoyable toil. With plenty of gameplay, a myriad choice in town features, and a solid voice performance by the awesome narrator, Bastion is worthy of the risk.
In conclusion, Battleborn is a difficult game for me to review. The maps, especially the competitive ones, can feel uninspired, but the art style of the overall presentation is comically beautiful. The writer job is wonderful, as is Gearbox's norm, and the deep roster of 25 playable characters will only get bigger with future DLC.
Twilight Princess offers a slight deviation from the cliché save the princess story, and the incorporation of wolf Link contributes a new avenue to explore. As far as RPG length, Twilight Princess is about average, clocking in at approximately 40+ hours for full completion (and adding a little extra should you utilize the Midna and wolf Link amiibo).
But let me tell you, even though I died a multitude of times, I couldn’t stop playing Leap of Fate. Minutes turned into hours as I continued to say, “Just one more game.” While I wasn’t particularly concerned with the exposition (though completing each stage brought a very interesting line of narrative), the gameplay had me hooked. The completely randomized levels and strategizing the selection of randomized upgrades melds perfectly together to create an incredibly fun concoction of intense and furiously quick gameplay that leaves you satisfied. I will be playing this game for quite a while to come.
when I look back at my overall experience with Halcyon 6 Starbase Commader, I can’t help but nod at the enjoyment I had with the game. Its elements weren’t all original, particularly with the blatant X-Com base set up, but the game’s character helped set it apart. With enjoyable gameplay split between space and ground, battling your foes in Halcyon 6 is engrossing and loads of fun.
Attack on Titan offers players an incredible amount of content. With numerous game modes, an intriguing story, unique gameplay, interesting characters, and a plethora of side quests/objectives, Attack on Titan is loaded with well over 70 hours of gameplay (and that's probably on the low end of estimates).