Sven Boonen


9 games reviewed
68.9 average score
70 median score
44.4% of games recommended
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Dec 16, 2016

It's surprising how thoroughly I ended up enjoying Space Hulk: Deathwing. Its bulky, typical Warhammer 40,000 design is noticeable throughout, even though it implements a welcome sense of atmosphere that is rather rare within the franchise.

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When you boil it down to its very core, Nitroplus Blasterz: Heroines Infinite Duel struggles to find its footing in the vast ocean of available fighting titles. There's a fast-paced, casual title to be found here, with a wide roster of uniquely designed, beautifully stylized characters and supporting abilities.

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3.5 / 5.0 - Super Rad Raygun
Nov 4, 2016

In the end, despite it bringing classic issues along with it that can lead to a rather inconsistent difficulty, I quite enjoyed my time with Super Rad Raygun, although it could have been a bit more fine-tuned and polished. Its monochrome off-green visuals provide a nostalgic Game Boy-era experience that’s merely complemented with tight and simple platforming controls.

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3 / 5.0 - Clockwork
Oct 11, 2016

In the end, however, it’s definitely the alluring dynamic between Atto and Milli that’ll sell you on Clockwork. This journey takes you across the beautiful steampunk city of Watchtower, which is a joy to behold.

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4.5 / 5.0 - Aragami
Oct 7, 2016

Altogether, its daft enemy AI and some wonky camera controls can’t bring down this phenomenal stealth experience. Aragami is pure eye candy with its feudal Japan-inspired visual style, which perfectly complements its unique and engaging shadow concept.

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4.5 / 5.0 - Hue
Sep 11, 2016

In the end, Hue is easily one of the best additions to the genre in a very long time. Whereas many games struggle to bring their own personality to the platforming puzzle genre, Hue effortlessly succeeds with an interesting concept complemented by a fitting and lovely art style, asking deep philosophical questions through incredibly well-written and superbly voiced narration that brings about some motherly traits.

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2.5 / 5.0 - Shiny
Sep 2, 2016

In the end, I can’t help but feel as if Shiny could have been so much better than it ended up being. While its soundtrack does a very solid job of engrossing you in its established world, the aesthetically unpleasing presentation takes away from this emotional adventure. Some sluggish controls can usually be forgiven as well, but when a game relies this much on perfect planning and careful thinking, the gameplay has to be impeccable for it to work accordingly.

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4 / 5.0 - Inversus
Aug 19, 2016

Inversus is ideal in short spurts and bound to leave you glued to your screen, especially when you have the option to enjoy this game with friends, either online or locally.

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2.5 / 5.0 - Heart&Slash
Aug 15, 2016

There’s plenty of good here that’s sadly held back by a variety of issues that don’t necessarily lie with its developers, but most likely within finding the ideal balance between the genres it embraces.

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