In the end, Hue is easily one of the best additions to the genre in a very long time. Whereas many games struggle to bring their own personality to the platforming puzzle genre, Hue effortlessly succeeds with an interesting concept complemented by a fitting and lovely art style, asking deep philosophical questions through incredibly well-written and superbly voiced narration that brings about some motherly traits.
In the end, despite it bringing classic issues along with it that can lead to a rather inconsistent difficulty, I quite enjoyed my time with Super Rad Raygun, although it could have been a bit more fine-tuned and polished. Its monochrome off-green visuals provide a nostalgic Game Boy-era experience that’s merely complemented with tight and simple platforming controls.
When you boil it down to its very core, Nitroplus Blasterz: Heroines Infinite Duel struggles to find its footing in the vast ocean of available fighting titles. There's a fast-paced, casual title to be found here, with a wide roster of uniquely designed, beautifully stylized characters and supporting abilities.
In the end, I can’t help but feel as if Shiny could have been so much better than it ended up being. While its soundtrack does a very solid job of engrossing you in its established world, the aesthetically unpleasing presentation takes away from this emotional adventure. Some sluggish controls can usually be forgiven as well, but when a game relies this much on perfect planning and careful thinking, the gameplay has to be impeccable for it to work accordingly.