Tarahumara mythology is fascinating—just the break I needed away from the Skyrims and World of Warcrafts of the fantasy genre. I might never have learned about the Tarahumara and listened to an indigenous language for the first time. But, Mulaka stretches a bit too long for my taste.
Hell is Empty was satisfying in the sense that it delivered something out of the pages of a crime drama, but as far as keeping continuity with itself and with the original game, the episode left much to be desired. These first two episodes leave such a strong emotional resonance that stick around long after they end and, unfortunately, episode three isn't on par.
Life is Strange: Before the Storm delivers another emotionally-charged episode in its second installment, Brave New World, hitting all the right narrative beats to set up players for a grueling journey in episode three—even if it's saving many key elements that tie into the original game for the final episode.
In all, Planet of the Eyes is by all accounts a carefully crafted game. It’s clear that the developers put a lot of time and thought into everything from the art, to the narration, to the gameplay. But its greatest shortcoming is that it’s not a longer game. The game provides a satisfying experience overall, but not the emotional resonance. At the same time, however, there is beauty in its subtle narrative. How you feel about the game will come down to this: if you are a novel-person or a short story-person.
Chloe is me. She’s you. She’s so many other teens of today and throughout time. She is one of the most fully-realized characters in modern video games, and I can’t wait to see what the next episode has in store for her and Rachel.