Zach Jackson
When Indiana Jones and the Great Circle plays to its strengths it's a captivating adventure led by Troy Baker's exceptional performances, but sadly some design choices bog it down and stop it from being a generational treasure.
With some gameplay mechanics that ultimately work against the experience, A Quiet Place: The Road Ahead doesn't manage to capture the tension that the world promises.
Until Dawn remains a fantastic horror experience that should find a whole new audience to appreciate it, but with no upgrade, this remake is an expensive sell for returning players.
Other than the new fantastic Rush mode and a greater focus on tactics, EA Sports FC 25 is a familiar yet solid football experience that doesn't do enough to keep the questions about annual releases at bay.
Just as it was in 1996, Broken Sword – Shadow of the Templars: Reforged is an adventure game masterpiece, with Reforged offering players a remarkable trip down memory lane and giving the classic a new lease on life for a new generation of adventurers.
Despite an intriguing premise, The Casting of Frank Stone doesn't hit the heights of Supermassive Games' previous works thanks to a confusing story and some tension-sapping gameplay.
With an incredibly colourful and infectious art style, fun combat, clever puzzles, and a relatable narrative about burnout and escapism, Dungeons of Hinterberg is one 2024's most captivating experiences.
With a cracking setting and emotional narrative that's expertly brought to life by fantastic voice acting and writing, Still Wakes the Deep is a solid horror title that falls short of greatness due to its generic gameplay and limited scare factor.
Harold Halibut's amazingly hand-crafted stop-motion visuals buckle under the weight of the game's repetitive and shallow gameplay and drawn out runtime.
Banishers: Ghosts of New Eden is a compelling tale of love and loss brought to life by phenomenal writing and performances with solid combat to boot, and it serves as a reminder that good storytelling remains a crucial element of video games.
The Night is Grey is a serviceable point-and-click experience that sees its gorgeous art style and animations overshadowed by a disappointing ending and frustrating puzzles.
On the pitch, EA Sports FC 24 provides a promising foundation for EA to build on thanks to some strong gameplay improvements, but off the pitch it still needs a bit more love.
Quantum Error is a flawed, frustrating and unfun slog that collapses under the weight of its lofty ambitions to blend multiple genres and mechanics on a limited budget and developing skillset.
Payday 3 provides the fun and chaotic heisting experience that the series is renowned for, but a lack of content and gameplay modernisation, and some frustrating design makes for an underwhelming start for the third entry in the series.
Smart puzzle design, stylish visuals, and a charming story make Midnight Girl a great option for those wanting an intriguing adventure experience.
Verne: The Shape of Fantasy is a decent enough adventure that doesn't quite capitalise on its promising premise to leave its mark on the genre.
Daymare: 1994 Sandcastle wears its Resident Evil inspiration on its sleeve, but technical and design issues mean that it will firmly remain in its inspirator's shadow.
En Garde! is a fun, humorous and stylish frolic through a colourful 17th century Spain that pays homage to Zorro and the golden age of swashbuckling adventures.
Repella Fella embraces its Australian foundations to deliver an adventure game that is violent, funny and mad as a cut snake.
Street Fighter 6 is a remarkably satisfying, stylish and approachable fighter that not only redefines a legacy fighting series but an entire genre.