Tom Hopkins
- Call of Duty 4: Modern Warfare
- Uncharted 2: Among Thieves
Tom Hopkins's Reviews
When Assassin's Creed Rogue originally released, there was a feeling among fans that the series was in need of reinvention. The gameplay frustrations had been present long enough and it was time for something new.
Mike Bithell may have intended for Subsurface Circular to be nothing more than something to fill the time between other projects but his team has created an engaging text-based adventure featuring excellent writing, fleshed out characters, a compelling detective story, and a world with the potential to tell many more tales that would be perfect as a single evening's entertainment. Its unorthodox marketing may have seen it slip under your radar when it came to PC and mobile last year but it's definitely worth trying now that it's on Nintendo's console hybrid.
Bayonetta 2 may not be appealing to everyone. Its sexuality and over-the-top tone may be a frustration to some. However, from a design and gameplay point of view, it is up there with the best in its genre. Bayonetta, the side-characters, and the world you’re fighting in are crazy and unique while the combo focused action is deep, yet accessible enough that you feel like an expert in no time. The Nintendo Switch version may not feature much that the Wii U original does not, but the console hybrid is the best place to play one of the best action games of all time. If nothing else, the re-release has made me more excited for Bayonetta 3 than I ever thought I would be.
Given the severe lack of other options, Gear.Club Unlimited is perfectly serviceable racing experience, especially with its split-screen multiplayer option. The racing itself is enjoyable, if a little easy, and the upgrade system prompts you to think strategically about what to upgrade and when, but it struggles to escape its mobile roots.
Considering how enjoyable getting behind the wheel is in Need for Speed Payback, it is frustrating that so many elements don't work in the overall experience. You may spend most of your time having fun racing but the b-movie story that stars unlikable characters, the presentation inconsistencies, and the poorly integrated upgrade system are frequent frustrations.
Wolfenstein II: The New Colossus is a fluid, brutal, and challenging first-person shooter and one that is insane and over-the-top from start to finish, but it is the unique cast of characters and the story they're a part of that shines. B.
Through its celebration of both the art and intricacies of driving and the cars that make it such a joy, GT Sport is a stunningly classy racing experience. It handles wonderfully and does all it can to make you a better driver through its campaign's structure.
While the same issues of bland presentation, a lack of in-game atmosphere, and licensing inconsistencies return once again in PES 2018, if you're looking for a football game that plays close to perfectly, offering you the control to be precise with every touch of the ball, Konami's game is comfortably the best option around.
I have a feeling that NHL 18 suffers from its lack of competition. While, as always, its gameplay is strong, its presentation is pretty much perfect from in-game to the menus, and there is plenty of enjoyable modes for all standards of players to sink their teeth into, the lack of substantial new features and innovation mean that it is a step behind even some of EA's other marquee sports titles.
There are a few design and progression issues but, ultimately, Everybody's Golf is a triumphant return for the series. The golf gameplay is deep yet simple enough to fully understand, there is a huge amount of content both online and off to get stuck into, and the light-hearted tone and style make the world a joy to spend time in.
Superhot VR is a unique experience in virtual reality. Very few games give you the heart-pumping thrill that Superhot does and the issues that come with the tracking capabilities of the Move Controllers and PlayStation Camera do not stop it from being a game that every PlayStation VR owner should pick up.
Black The Fall not only succeeds in Sand Sailor Studio's aim of bringing attention to the Communist history of Romania but it also stands strong as an excellent puzzle platformer. The use of unique devices and companions ensures that you never solve the same puzzle twice and the excellent design ensure that every moment of your journey to escape from oppression is enjoyable.
Sticking with The Town of Light's slow, meandering storytelling and linear exploration in the early chapters does pay off eventually, but if the dark and often distressing tale of Renee and the happenings in World War II era insane asylums doesn't interest you, there is very little to see that wouldn't be even more of a turn off.
Nex Machina is up there with Resogun as the best game Housemaque has ever released and is a great throwback to the arcade shooters of old. In terms of presentation and design, it is perfect and its smooth, brutal, and challenging gameplay makes it feel wonderful to play.
Dirt 4 manages what very few racing games do. It's driving is challenging yet accessible, and it pairs this with an almost endless amount of content. The career mode is robust, and the stages are varied and beautifully designed, but the ability to create your own unique tracks using Your Stage is what sets Codemasters' game apart from every other rally game that has come before.
There is a lot for you to do in Portal Knights. Exploring the well-designed and colorful worlds while taking on groups of challenging and unique enemies is consistently fun but the shallow and repetitive quests and almost unnecessary crafting system make the game frequently tedious to play.
NBA Playgrounds scratches that arcade basketball itch we've had since NBA Jam. The gameplay and progression are simple and fun to mess around with but unbalanced power-ups and a shallow online multiplayer offering keep it from being as consistently fun as the classics.
Although What Remains of Edith Finch is a short experience, Giant Sparrow's second game tells a beautiful and emotional anthology of stories, woven together by the titular characters equally touching tale. The allegories are unique and convey just what is possible from video games, in terms of storytelling and design.
Granting players the freedom to decide how to take on missions and utilize the excellent sniping mechanic however they like is an idea that the Sniper Ghost Warrior 3 series required to improve on the underwhelming first two entries. However, since everything else, from the characters to the open world itself, lack polish, depth, and quality – on top of the game being riddled with technical problems – Sniper Ghost Warrior 3 is far more dull and frustrating than it is ever enjoyable.
While Snake Pass looks and sounds like a 3D platformer of old, the 'think like a snake' idea that the gameplay is built around makes it a game that will influence platformers of the future. The puzzle is the movement, and since that movement is so fun and engaging, it makes for enjoyable experience, even if the unreliable camera makes it more frustrating than it should be.