Tim Reid
Three Kingdoms represents a return to form for the historical side of the Total War series, with an emphasis on much improved diplomacy and inner-faction politics, alongside a fantastic setting working in the favour of this massive strategy sequel - even if the real time battles mostly feel very familiar.
Mordhau's incredibly satisfying melee combat and slapstick ultra-violence make for a riotously good time on the medieval battlefield, though a lack of maps for the best mode and lingering technical issues are cracks in the armor of this otherwise thrilling multiplayer slasher.
Falcon Age is a first-person adventure game developed by the small, Seattle-based studio Outerloop. Your journey begins by awaking in a prison cell on a fictitious planet, colonised by an organisation known as the Outer Ring Community (ORC). ORC has stationed robots to farm the planet for resources and uses its inhabitants for manual labour. You play as one of these inhabitants, Ara, whose days consist of monotonous material gathering under the watchful eye of the enslavers. A chance encounter with a baby falcon allows you to escape from the regime and begin your training as a falcon hunter. Fighting alongside her people, Ara plots a rebellion against ORC to reclaim the land that was once theirs.
Anno 1800 offers up a compelling blend of city building and strategy in the industrial era, with a smooth learning curve and fantastically flexible and replayable sandbox mode that will have you starting and re-starting your trading empire as the hours sail by.
Though Washington D.C. lacks the memorable atmosphere of snow-bound New York, and you probably won't care about the plot or characters, The Division 2 is a significantly more robust game at launch. It offers another incredibly detailed open world and a myriad of small tweaks and additions, with a promising future ahead.
Trials Rising offers up a great set of tracks with a good difficulty curve and the most fleshed out multiplayer options the series has ever had, though forced grinding to unlock later tracks in the campaign and intermittent performance problems create the kind of barriers you didn't want to see.
Tannenberg is more accessible and has a greater fun factor than you might expect from a realism-driven World War 1 shooter, thanks to a great central game mode and consistently exciting and satisfying gameplay. Though you'll need to be on board with bolt-action rifles and accept that you are going to die a lot.
Metro Exodus is a more than worthy successor to Last Light, successfully introducing open levels to break up the more linear sequences, while also retaining the unique look, feel and incredible atmosphere that made the previous games so memorable.
The actual interactive component of The Grand Tour Game is really quite poor, with awful handling and dated presentation making the races and challenges vastly inferior to the segments they attempt to replace, in between clips from the show you've already seen.
Insurgency: Sandstorm sees New World Interactive successfully transfer their particular brand of hardcore tactical shooter to a modern game engine with just a few technical hitches, though you'll need to be content with a familiar Middle Eastern setting and somewhat limited set of maps and game modes.