Borderlands 3 sticks to the formula established in previous games. Despite suffering from technical issues and some pretty obnoxious characters and dialogue, the improvements to core mechanics, a great variety of locations and enemies, and series-best procedurally generated loot make it a more than a worthy sequel that should enthrall fans for dozens of hours.
Crytek have made something that feels truly distinct with Hunt: Showdown. The tense, high stakes PvP action blends well with southern swamp-horror PvE to create a fresh and compelling multiplayer experience, though the extreme lethality of the combat and a current lack of content might leave you hunting for a sale.
Guiding a clan of primates through generations as they evolve certainly makes for a unique experience, and there are times when Ancestors: The Humankind Odyssey comes together. But a lack of guidance on basic gameplay mechanics, as well as some clumsy controls and unsuccessfully executed ideas, make for a highly uneven game.
After releasing ‘Quantum Break’ exclusively on Microsoft platforms, developer Remedy is back with their third-person action-adventure title, Control. In the game, you play as Jesse Faden, whose search for her missing brother has led to a place known as the Federal Bureau of Control (FBC).
Establishing and expanding a colony while defending against increasingly difficult hordes of infected makes for a very engrossing experience in They Are Billions, though some questionable design choices make shambling through the lengthy Singleplayer campaign a bit of a slog at times.
Three Kingdoms represents a return to form for the historical side of the Total War series, with an emphasis on much improved diplomacy and inner-faction politics, alongside a fantastic setting working in the favour of this massive strategy sequel - even if the real time battles mostly feel very familiar.
Mordhau's incredibly satisfying melee combat and slapstick ultra-violence make for a riotously good time on the medieval battlefield, though a lack of maps for the best mode and lingering technical issues are cracks in the armor of this otherwise thrilling multiplayer slasher.
Falcon Age is a first-person adventure game developed by the small, Seattle-based studio Outerloop. Your journey begins by awaking in a prison cell on a fictitious planet, colonised by an organisation known as the Outer Ring Community (ORC). ORC has stationed robots to farm the planet for resources and uses its inhabitants for manual labour. You play as one of these inhabitants, Ara, whose days consist of monotonous material gathering under the watchful eye of the enslavers. A chance encounter with a baby falcon allows you to escape from the regime and begin your training as a falcon hunter. Fighting alongside her people, Ara plots a rebellion against ORC to reclaim the land that was once theirs.