Jamie Parry-Bruce
Dawn of War 3 is a well-crafted RTS that eschews some of the tired old tropes for a faster pace and a tighter experience.
Everything is, at once, utterly bizarre, brilliantly hilarious and incredibly profound.
…for a guy with a wife, a one year-old, two cats and a full-time job, Albert & Otto is not striking the right balance between mindfulness and just actually cluing me in as to what's going on
The question of morality seems to be at the heart of This Is The Police, but the game doesn’t always seem to understand exactly what it’s trying to say
Despite its age, Ys Origin is a solid dungeon-crawling RPG adventure to rival the best of current gen games.
Circuit Breakers is incredibly good fun. It might not entirely scratch my gaming itch but if you've got a love of arcade action or you're after a pick-up-and-play game to dive into for a few minutes at a time, Circuit Breakers is absolutely the time-waster for you.
Punishing doesn't even begin to describe FIM Speedway 15
Fights happen quickly and can get out of control rapidly if you're up against more than a few enemies at a time
[Heaven's Hope] is a great looking game, with graphics that sit somewhere between water colour, caricature and stop-motiony 2.5D
While Bon Apetit! feels more like a fan-service spin off than a real game at times, it’s actually a lot of fun… It’s light-hearted and witty with a silly side that helps to de-sexualise the more lewd content.
Planar Conquest… probably isn’t going to sit well with you unless you’ve already amassed a serious number of hours into these types of games before
There are way worse games out there, though, and while I'd never personally recommend Hidden Dragon Legend to anyone, if you like the setting, style and the sound of it and you've got money to burn, you might as well give it a go, I guess.
Bar some buggy controls and slightly mediocre gameplay, it might have been an enjoyable blast of nostalgia… But Starfighter Origins flaunts its influences so brazenly that it's difficult, no matter how much I tell myself that it was made by a small team of indie devs, not to compare it to those giants of the genre.
[The planning phase] of Fat City is easily the most fun but, to be fair, it’s never really a challenge