Kim Snaith


690 games reviewed
74.2 average score
80 median score
74.7% of games recommended
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7 / 10 - 6180 The Moon
Jan 2, 2016

Unfortunately… there's not much in the way of replayability – once you've completed the levels, there's no reason to come back as you have no high scores, time trials or leaderboards to beat

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4 / 10 - Rock Zombie
Dec 7, 2015

It all chugs along quite nicely for a few levels: hack away at groups of zombies, find a few collectible coins and generally bash and smash your way through to the end of the stage. Unfortunately, it all becomes monotonous and infuriating very quickly

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Nov 11, 2015

The soundtrack is absolutely brilliant… even if you haven’t heard them before, you’ll undoubtedly be humming them all day as they’re incredibly catchy and infectious

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8 / 10 - Cibele
Nov 5, 2015

The gameplay of Cibele, in the form of the levels of Voltameri we're forced to play through, is something of a letdown… I was left to wonder how on earth Nina could spend so much of her time playing such a dull and boring game

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Nov 3, 2015

The fact that everyone is, once again, a complete newbie is refreshing; we all get to enjoy those small victories of completing a song on 100% for the first time again, and relive the satisfying achievement of moving up to the next difficulty level

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Don't get me wrong. Episode 5 is still good; it's still Life is Strange. I was just left with a bit of a sour taste in my mouth

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8 / 10 - Armikrog
Oct 5, 2015

The audio in the game is excellent… the original soundtrack is perfectly orchestrated, with tracks that change depending on the environment and the current on-screen action

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Sep 18, 2015

There are no 'reused assets' here; everything is unique, and because of that, the game never feels repetitive and there's always something new waiting around the corner

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Sep 3, 2015

Even with AI difficulty set to Easy, prepare to lose more than your fair share of matches, and you'll probably give up playing long before you've put in enough time to become a master of the game

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Aug 19, 2015

You'll run, jump, climb, push, pull and rinse and repeat; it feels at times like each mechanism has just been potato-printed onto a different environment

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Jul 25, 2015

A lot of the time, you can't afford to take a single hit as you'll either die instantly, or be left with so little time that you can't possibly finish the level anyway

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9 / 10 - Quiplash
Jul 22, 2015

The fun you get from Quiplash is only limited by the people you play it with. The prudish amongst us may get easily offended by other people's answers – and they'll also probably lose with their more straight-laced responses!

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Jul 10, 2015

The emphasis on puzzle and exploration coupled with the 2D side-scrolling presentation is reminiscent of traditional adventure games of the 90s

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Jun 22, 2015

From the minute LEGO Jurassic World is booted up, it's obvious just how rushed production was in order to get it out to tie in with the film

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Jun 12, 2015

There's multiplayer functionality, as well as challenges that change over on a daily basis, meaning that there's constant new content for fans of the game to enjoy

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As episode 3 fades to black, you feel like everything you've already come to know about the game has totally been thrown out of the window

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May 21, 2015

In terms of graphics, Color Guardians doesn't offer anything particularly spectacular, but it's far from offensive – the environments are very vivid and pleasant and creature designs are memorable and unique

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Schrödinger's Cat has plenty to offer. . . all served up in a great looking, funny package – with the art style and comedy reminiscent of something you might see on Cartoon Network

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7 / 10 - ETHER One
May 12, 2015

Whilst far from perfect, Ether One is a deep and thought-provoking game, laden with rewarding and logical puzzles

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7 / 10 - Paperbound
Apr 15, 2015

I've never laughed so much at getting constantly brutalised by my competitors. The game is nothing short of whole-hearted fun

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