Although John Wick Hex doesn't play like you'd expect considering the source material, it still is a fun and entertaining title. The narrative is kept on the lighter side, really only existing so that you have a name to hunt through each of the chapters. The actual gameplay is delivered intriguingly, something I would never have thought of.
Frostpunk: Console Edition is a brutal yet highly satisfying survival city management game. At times, you'll agonize over your choices, heck, I couldn't get one in particular out of my mind, even after turning the game off. The console version feels excellent to play thanks to the highly thoughtful control mechanics that make use of every possible button efficiently. Be warned, opening the Xbox guide menu does not automatically pause the game.
Sky 9 Games' first attempt at an epic adventure with A Knight's Quest doesn't quite hit the mark. I wouldn't call any of the game's mechanics or implementation broken, but things tend to feel uninspired. The light-hearted nature of the adventure is appreciated; however, the attempted humor in the narrative is more cringe-worthy than anything else.
The Surge 2 builds upon the formula from the first game in the series with some notable improvements. The Surge 2 is still a grind-heavy game, especially if you want to fully upgrade your gear, and acquire full/partial sets for their sweet bonuses. The game features a much stronger narrative, a well-designed character creator, and an exciting cast of NPCs to meet throughout your adventure.
The Sojourn is a well-designed, thought-provoking first-person puzzle title, with colorful scenery and magical soundtrack. The guiding narrative about self-reflection and discovery told through blindfolded statues, and the scrolls are subtle enough to get the point across and profound sufficient if you look inward upon yourself while playing. The slow pacing of the game is almost metaphoric to life, giving you a reason to slow things down, take it all in, and live in the moment.