It's a shame to take great graphics and an interesting premise and ultimately squander them, but that doesn't mean Evan's Remains is absolutely horrible. Given a bit of tweaking it could have been great. As it stands, it's an iniquity you can finish in a couple of hours if you're great at puzzles. Just don't expect to get too engrossed.
I'm a massive horror gaming fan, so it's disappointing when games continue to take the same paths in a bid to scare players. Those Who Remain is an example of wasting an interesting beginning and stretching it out over the entirety of a full-length adventure. It's just bland and mediocre – not awful – but forgettable, especially when there are so many better horror stories out there to be told.
I respect what the developers were going for and think the comic look is still cool, even if it is a bit lacking in other areas. The game works decently, in terms of mechanics. I can just think of plenty of other games you'd probably rather play more than this one. If you're in the mood for a relatively quick cyberpunk-tinged romp, though, Liberated isn't the worst you could do.
Plus, it's satisfying in a way where, if you end up brushing up on your skills often enough, you'll find your fingers positively flying on higher difficulties. And that's the hallmark of a true rhythm master. Until we get another game like PaRappa the Rapper, this is about as good as we're going to get for now, folks. Luckily, it's pretty awesome.
I went into this game really expecting to like it – and I did, for the most part. In the end, I couldn't get past the odd tone and the feeling that it was penned by someone who didn't actually respect the source material, but wanted to write a self-aware parody of it.
This is one of the rare times I wish Hideo Kojima had created a lengthy film or a series instead of a video game. At least then people might not approach it with trepidation or with derision. You know how it goes: "Oh, it's a video game. There's no way it can be that good."