Brittany Vincent


117 games reviewed
72.6 average score
80 median score
60.9% of games recommended
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May 11, 2020

SNK Gals' Fighters is a pocket-sized triumph with exciting combat, a fun selection of female fighters from throughout SNK's various franchises, and collectible items to keep coming back for.

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May 4, 2020

In its current state, however, it's best left to hardcore Predator fans insistent upon adding any related media to their collection.

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8 / 10 - Filament
Apr 22, 2020

If you’re looking for a slick puzzler that’ll have you mired in your chair for hours turning around solutions, look no further.

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Mar 21, 2020

Plus, it's satisfying in a way where, if you end up brushing up on your skills often enough, you'll find your fingers positively flying on higher difficulties. And that's the hallmark of a true rhythm master. Until we get another game like PaRappa the Rapper, this is about as good as we're going to get for now, folks. Luckily, it's pretty awesome.

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Mar 6, 2020

An exciting and well-executed puzzle title that should certainly be experienced once, even if you're just in it for how impossibly cool all the characters look.

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Feb 15, 2020

I went into The Coma 2: Vicious Sisters expecting nothing, but aside from the initial frustration I had with its combat elements, came away having enjoyed this nice little slice of K-horror a lot.

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Jan 30, 2020

Slow progression, short game length, and a blasé narrative came together to ensure I wouldn't want to take this adventure again...unless I just didn't have much else to do on my Switch.

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I went into this game really expecting to like it – and I did, for the most part. In the end, I couldn't get past the odd tone and the feeling that it was penned by someone who didn't actually respect the source material, but wanted to write a self-aware parody of it.

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Nov 15, 2019

This picks up up where its predecessor left off.

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9 / 10 - Death Stranding
Nov 1, 2019

This is one of the rare times I wish Hideo Kojima had created a lengthy film or a series instead of a video game. At least then people might not approach it with trepidation or with derision. You know how it goes: "Oh, it's a video game. There's no way it can be that good."

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