James Paley
Depending on what you're looking for in a Star Wars game, Battlefront II might be exactly what you need. It's clear that the developers have been paying close attention to player feedback, as this feels like a significant improvement over the previous entry in the series.
Beyond the Myth is a game with the potential for obsessive investment.
Megaton's sixteen missions are still mostly a good time to play through.
Freaky Awesome has a fascinating premise, incredible music and delightful enemy design. Unfortunately, my biggest problems are with the game's core mechanics.
Elex demands a certain species of patience, a particular brand of mental acuity.
I can't totally ignore the flaws present, and I suspect that many potential players will not be able to either. But this is a rock-solid title nonetheless. If you know the Touhou name, or even if you know the masochistic joy of bullet-hell gaming, Battle Burst is worth checking out.
Morphite is a game with exactly as much depth and complexity as you want there to be.
Battle Chasers' presentation carves a space in your head with plans to establish a permanent residence.
This is a big, beautiful, insane story that crosses parallel universes multiple times before the curtain falls.
Even beyond the game's inherent boobness, these aren't your typical water fights.
It's just somewhat obvious that this was meant to be a longer game.
Looterkings is a game that can't sustain itself without multiplayer. Playing this game on your own is a punishment. With some friends, however, it's pretty fun.
This mix of euphoria and exhaustion is what boss battles should feel like.
With every successive stage the potential dangers grow, and new ones are always being added to the pile.
Every stage is a carefully-crafted explosion of looping paths and intricate patterns.
Even though these are all solid titles, something about this just feels like a ‘B-sides' collection of sorts.
Everything about this game is designed around casting these insane spells.
Your color mixing produces clean, gorgeous results that feel like they should be on the set of some ultra-modern music video.
The combat… my god the combat. I can't imagine playing through the entire campaign with all that frantic button-smashing.
Antihero is a charming aesthetic package wrapped around a solid tactical core.