Chris "Atom" DeAngelus
Natural Doctrine is a tough game to judge. It's strange and convoluted, it has sub-par graphics, and the story is quite weak. It basically carries itself entirely on the gameplay, which is frequently difficult to the point of frustration. If you can get past that and wrap your head around the mechanics, it's a remarkably fun strategy RPG. It rewards careful thought, proper planning, and smart positioning, and it feels incredibly satisfying to pull a victory from the jaws of defeat. It isn't going to be a game for everyone, and even die-hard SRPG fans may be turned off by the high difficulty level, but if Natural Doctrine clicks for you, you'll probably enjoy it.
Dragon Age: Inquisition is the biggest and best Dragon Age to date. Packed to the brim with content and carefully refined mechanics, it's sure to please any Dragon Age fan. It has a fair share of problems, but none detract too much from the strong core experience. Strong dialogue and fun combat make up for a weak main story and repetitive world design, and the multiplayer adds extra value to the package. It's been a long time since there has been an RPG this big and fully featured, and anyone interested in some classic swords-and-sorcery adventuring will have a hard time finding a better example than Dragon Age: Inquisition.
Lords of the Fallen is not a bad game, but when compared to the Souls series, it is a lesser one. At every moment, it draws comparisons to Dark Souls, but it never quite lives up to the inspiration. I disliked spending so much time comparing one game to another, but LotF all but demands it, and it never manages to crawl out from the shadow of Dark Souls. As a next-gen alternative for those hungry for more Souls gameplay, it is perfectly serviceable, but that is about the limit of its capabilities. I had fun playing it, and it's a good way to bide the time until From Software's next title, but it never forges an identity of its own. The core for a true Souls competitor is there, but Lords of the Fallen seems content to be a placeholder.
It's hard to imagine a bigger love letter to the The Legend of Zelda franchise than Hyrule Warriors, which is a really polished and well-made Dynasty Warriors game. It still contains many of the franchise's flaws or weak points, but it also boasts many of its strengths. It's certainly more Warriors than Zelda, but it makes excellent use of the source material, so it doesn't feel like Link's face was slapped on an unrelated title. Some may miss the Zelda dungeon-crawling and exploration, but Zelda and Warriors fans will find a lot to like here.
Despite The Evil Within's attempts to mimic RE4, it plays like a game that preceded RE4 instead. It has many minor flaws, annoying problems and nagging issues that its spiritual predecessor didn't have. There are times it comes so close to brilliance, and those moments make the game worth playing, but the frustrating portions can easily eclipse the rest of the title. You have to be willing to work with it to see the good within. Many of the design decisions make the player want to give up rather than work past the frustrating elements to reach the fun.
Skylanders: Trap Team is a mixed bag. The core gameplay is still enjoyable, and the new villains are some of the most charming, creative and fun characters in the franchise. There's a lot to like, and there's a great amount of content for your dollar. However, a few design decisions hold it back. The game feels less inviting than Swap Force due to an over-emphasis on combat and a lot of content being locked behind Trap Master-themed gates. The new toys are a bit lackluster, and villains aside, there isn't a lot that's really new about Trap Team. Additionally, the high cost of entry may make it a hard pill for parents to swallow. Kids who love Skylanders will still find it to be a treat, but it certainly feels staler than the previous entries.
Alien: Isolation does so much right. It's beautiful, atmospheric and interesting, and it does a great job of maintaining the ambiance of the original film. When the game works, it is head and shoulders above any other title that uses the license. When it fails, however, it descends into frustration and tedium. A few critical design decisions have the potential to turn an awesome experience into a tiring one, and it's very hard for the game to maintain its atmosphere with an unhappy player. A better save system or a less flawed set of enemy AI patterns would've done wonders for Isolation. If you're a giant "Alien" fan, this is the game for you. More casual horror fans should only take the dive if they have the utmost confidence in their skills or a very high tolerance for frustration.
Murdered: Soul Suspect is a ghost of a game. You can see the lingering spirit of something more, but in the end, it's only a pale shadow of what it could have been. The weak character writing and lackluster visuals drag down what is otherwise a fun adventure game. There are some game mechanics that should've been exorcised (pun intended). If you're looking for a relaxing way to spend a rainy afternoon, Murdered fits the bill, but that's about it.
Middle-earth: Shadow of Mordor is the rare Arkham clone that transcends its status. It borrows heavily from Batman: Arkham Asylum but does enough new, interesting and distinctive things that it doesn't feel derivative. The core gameplay mechanics are some of the most enjoyable I've encountered this year, and the game is fun from start to finish. A lackluster plot and odd use of the source material holds the game back slightly but not enough to interfere with the unadulterated fun of the core concept. Shadow of Mordor may not be the deepest or most meaningful game released this year, but it sure is one of the most fun.
Disney Infinity 2.0: Marvel Super Heroes is a solid update to the existing game. It mostly adds polish and new content to the existing gameplay, and it does a good job. The biggest flaws are in the game's somewhat-inconsistent level design and the poor balance between characters. The latter is particularly egregious in a game where you have to spend $15 per character, and it's very possible to end up with a dud. It's a solid game for kids, and it features a whole lot of content and a fun Toybox mode that really sets it apart from Skylanders. Assuming you're willing to shell out the money for the experience, any Disney-loving kid will have fun with this title.
Destiny suffers from a serious case of rough edges. A number of elements, from the repetitive mission design to a weak early game, are a lot rougher than expected from an otherwise polished game. There isn't one glaring problem that detracts from the experience, but a number of minor issues hurt the game. Beneath those flaws lies an extremely enjoyable MMO-styled shooter that plays excellently, looks great, is extremely addictive, and has a strong and varied endgame. Destiny makes a strong impression on anyone who's willing to give it the time. It may not be the game-changer that Halo was, but Destiny is a strong game in its own right.
Warriors Orochi 3 Ultimate is pretty much the best Dynasty Warriors game on the market. It has flaws and weaknesses, but it makes up for it in polish and amount of content. With over 100 distinct and interesting characters, multiple game modes, and a surprisingly fun story mode, Warriors Orochi 3 Ultimate has enough to keep players busy for ages. It's not going to win over anyone who's sick of the Warriors formula, but it should be more than enough to keep fans happy. The biggest flaw it has is that it doesn't take advantage of the PlayStation 4's increased power, although it still is a step up from the other versions of the game. If you're a Dynasty Warriors fan or looking to get in the franchise, Warriors Orochi 3 Ultimate is the best choice.
Velocity 2X is a solid and well-made blend of shoot-'em-up and platforming action. It doesn't quite touch the best of either genre, but the mix of the two styles and the teleport-themed puzzles help give the title its own identity. The improvements over the original Velocity are noticeable, and the game is fun to play. It keeps up a fast pace, although it gets somewhat repetitive toward the end. A few nagging flaws and problems hold it back, but they're nothing more than slight blemishes on a very enjoyable game.
Diablo III: Reaper of Souls - Ultimate Evil Edition isn't going to redefine your Diablo experience. It's bigger, shinier and has some nice new content, but in the end, it's the same game. It's a fun mix of killing monsters and collecting loot that has stood the test of time, despite some initial missteps. Ultimate Evil Edition is a strong contender for the best version of the game, with any losses from the PC version bolstered by the console-exclusive features and the enjoyable gamepad-based control scheme. Those who have already played the PS3 version might want to wait for a price drop, but PS4 newcomers will find Diablo III to be well worth the wait.
Disgaea 4: A Promise Revisited is easily one of the best buys you can make as an RPG fan on the Vita. It's a well-designed, deep and fun game that is brimming with content. The new content is an improvement over the original PS3 version. The storyline is a tad silly and simplistic, but it doesn't get in the way of the boatloads of gameplay. Die-hards may spend hundreds of hours perfecting their characters, but even casual players who just want to experience the story will get their money's worth from Disgaea 4.
Transistor is an early contender for one of the most engaging games of the year. It isn't Bastion 2, since it's more of a straight RPG than an action game, and the tone, characters and setting are quite different. It manages to craft an engaging and exciting RPG experience mixed with a simple but curiously enticing story, and its biggest sin is being over too soon. It won't necessarily appeal to all of Bastion's fans, but Transistor shows that Supergiant Games isn't just a one-hit wonder and is capable of crafting an entirely different kind of game experience that is still exciting and delightful.
Perhaps the biggest problem with The Amazing Spider-Man 2 is that it doesn't stray much from the previous game's formula, and when it does, it actively detracts from the game. The boring Peter Parker segments and dealing with tedious street crimes seem like another step toward trying to make the game feel like Spider-Man without considering whether it would be any fun. The core gameplay hasn't changed much from the previous game, but every change feels like a step back — except perhaps the improved web-swinging. Add a nonsensical plot and lackluster graphics, and The Amazing Spider-Man 2 ends up feeling anything but amazing. It's a game for die-hard Spidey fans only.
Stick It to the Man is a charming and delightful little adventure game. It doesn't have the most content, but it's a fun experience. You'll probably finish the entire game in an evening, but it's an evening well spent. At the time of this writing, Stick it to the Man is available free to PlayStation Plus subscribers and is easily one of the highlights of the service to date. The short length may make the $9.99 price a bit harder to swallow, but if you're a PS4 owner looking for a fun adventure game, Stick it to the Man is a must-buy and worth every penny.
LEGO The Hobbit is yet another LEGO game. It does a great job of presenting the world and characters, but the mechanics and gameplay have seen very little in the way of touching up. If you've played previous LEGO games, you have a good idea of what to expect here, and if you haven't, it is perfectly accessible to newcomers. As usual, the selling point is the setting tied to the game. If you (or your kids) are big fans of "The Hobbit," then they'll enjoy the game. If not, it'd be better to look at one of the many other franchise tie-ins that have received the LEGO treatment.
InFamous: Second Son is good but unmemorable — essentially the diner food of video games. It's well made, enjoyable, safe, and it has a likeable cast of characters. However, it doesn't do anything beyond the expected, it lacks variety and reach, and there are a few problems, such as the lackluster morality system. In the end, it's a very beautiful but extremely textbook sequel.