Jeremy Parish


79 games reviewed
77.8 average score
80 median score
66.7% of games recommended
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May 25, 2016

Planet Robobot does nothing to advance the state of the video game art, or even to reinvent the Kirby series. And that's fine. Sometimes you just need a straightforward, energetic, and above all fun game, and it's here where HAL delivers. Centered around a brilliant upgrade mechanic, bursting with lively graphics, and featuring dozens of thoughtfully designed stages, Kirby's latest is one of the most entertaining chapters to date of a long and storied franchise.

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Despite some combat balancing issues and some occasionally too-linear design, 7th Dragon III offers a top-class portable role-playing experience. Thankfully, you don't need to be familiar with the unlocalized earlier games in the series to grasp the story, and its wealth of customization options make for a fairly breezy RPG experience... at least until you get to those brutal True Dragon fights, anyway.

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Though more of an expansion than a standalone release in spirit, Apocalypse's narrative superfluity is made up for by the considerable refinements it contains over its direct predecessor. Whether or not you'll enjoy its plot and its emphasis on partner characters comes down to personal taste, but on the whole it's an engrossing and addictive role-playing experience... even if it can feel a little familiar at times.

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Super Mario Maker for 3DS comes pretty close to being a perfect portable adaptation of an incredible Wii U game. It certainly works a lot better than previous ports had led me to expect! That said, the absence of one of the original game's most important elements truly diminishes this conversion. The new format and new pre-baked content go a long way toward making up for the loss... but while this version is worth owning for the 100 (!) new levels alone, it's still not the definitive Super Mario Maker.

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Mar 8, 2016

Despite being built on the skeleton of previous Far Cry games — its map is literally an overlay of Far Cry 4's! — Primal manages to stand apart from other open-world sandbox action games through the sheer novelty of its primitive setting. Although the emphasis on bow hunting and woolly mammoths can give a bit of a Skyrim vibe, that quickly fades as you gain full mastery over the protagonist's ability to summon a variety of deadly beasts into combat. The writing fails to make its primitive heroes anything more than one-note lunks, but the primordial nature of the game world complements the action and ultimately makes up for the underwhelming story.

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In a way, Rise of the Tomb Raider lives up to its name: You can see the classic Tomb Raider elements rising up through the clichés of modern-day third-person action games. The two facets of Rise's design never quite learn to live in harmony, but at least the elements that feel unique to the Lara Croft franchise appear far more prominent than in the 2013 game. There's far too much predictable, uninspired gunplay, but despite its mandatory nature it still comprises only a tiny portion of the overall game experience. Tomb Raider hasn't quite found its voice in modern gaming... but it's getting there.

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Though more of an expansion than a standalone release in spirit, Apocalypse's narrative superfluity is made up for by the considerable refinements it contains over its direct predecessor. Whether or not you'll enjoy its plot and its emphasis on partner characters comes down to personal taste, but on the whole it's an engrossing and addictive role-playing experience... even if it can feel a little familiar at times.

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Nov 30, 2017

Xenoblade 2 is its own thing, and that's something rare and precious these days outside of the indie gaming space. Cherish this weird little creature, warts and all.

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Mar 14, 2018

Even if it's on the brief and simple side, Star Allies demonstrates the polish and personality you've come to expect from the series. It's a kid-friendly romp through the franchise's most memorable moments, and the asymmetric gameplay and lively spirit of Kirby's latest journey make it a great way to introduce a new generation of fans to the series.

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The fact that Temple of Osiris features the classic, confident, adult version of Lara Croft rather than the newfangled, young, vulnerable version should tell you exactly what this game is aiming for: Simple escapism, a video game for gaming's sake. It's not the next chapter in the Tomb Raider saga, and it doesn't push any boundaries in narrative or game design. Instead, it's a fast-paced action puzzler, energetic and accessible; and while it does stumble in a few places, it manages to deliver the sort of lowbrow entertainment it promises — just the way a series borne of classic pulp serials should. Different enough to stand apart from core Tomb Raider titles, and inexpensive enough that its throwaway nature won't offend, Temple of Osiris sets its sights for a modest target and hits it with aplomb. There's something to be said for that.

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Nov 11, 2014

Unity attempts to improve on some of Assassin's Creed's innate problems, but it misses the mark as often as it hits. Nevertheless, you'll want to play it for the gorgeous rendition of revolutionary (etc.) France and the involving, opened-ended primary assassination missions. It's clear Ubisoft is trying to shake up the series a bit, but next time they need to shake a little harder.

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Feb 18, 2014

Sadly, Strider falls somewhat short of the original. Despite its failings, though, it manages to be the best Strider game since that old coin-op. With a little more polish and creativity, this could be the start of something great.

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Sep 16, 2014

Hyrule Warriors is basically a one-note experience, but it hits that note with perfect pitch. The Zelda universe works better as a musou button-masher than you might expect, and much of that success is down to Tecmo's obvious love for the subject matter. This isn't a patch on what we've seen of the next "true" Zelda, but it should tide fans over quite nicely until that one arrives.

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May 12, 2014

Capybara has designed a devastatingly complex game that manages to feel wholly intuitive and approachable in practice; I just wish it explored more of its potential. If ever a game begged for a sequel to fully realize a great concept, Super T.I.M.E. Force is it.

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Apr 14, 2015

While it doesn't do much to satisfy adult players, Mario Party 10 isn't really meant to. It aims to be a chaotic, haphazard mess targeted toward kids, and it succeeds on that front in large part because Bowser Mode rewards them for being a complete jerk to everyone else. It definitely could use some fine-tuning, however, even bearing its unrepentant commitment to insanity in mind. Amiibo integration is haphazard at best, and the board game metagame breaks down the same way real board games do. Reasonably fun, and definitely more fun the younger you are.

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Mar 31, 2016

Not a game for everyone, but one that's better than you'd probably think.

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Happy Home Designer may not be your typical video game, but that's precisely what Nintendo was aiming for. It's not about challenge or winning or competition, but rather about playing interior designer to a host of creatures. While it's mostly very good at what it does, the specifics of what it does won't appeal to most gamers, or even most Animal Crossing fans. Taken on its own terms, however, the only area in which Happy Home Designer falls short of its rather relaxed mission statement is in its social and sharing features, which feel rather anemic.

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Despite the proliferation of games broadly inspired by Super Metroid in recent years, Shadow Complex remains quite distinct thanks to its integration of Gears of War-style cover shooting and loopy political plot. Playing it again evokes memories of similar games that have since followed, such as Castlevania: Mirror of Fate and Strider, none of which have done the 2.5D metroidvania thing nearly as well as Chair did back in 2009. The one letdown here is the questionable quality of the port, which sputters and skips much more than you'd expect for a last-gen game revamped for Xbox One.

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Make no mistake: Some of Color Splash is best-in-class material. But some of it is just awful. As much as I'd like to be able to give it an unqualified endorsement, I really can't. The excellent visuals, music, structure, and writing sit at odds with the toilsome combat system and the addition of far too many gimmicks and gotchas. The game is as irritating as it is inspiring — and while there's much to love here, be aware that finding it requires slogging through some truly rocky moments.

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While the core game has changed very little since its original appearance on Wii U a little more than a year ago, Poochy & Yoshi's Woolly World giveth, and it taketh away. If you don't mind the visual downgrade and the loss of cooperative play, you'll probably enjoy the new additions on tap here (most of which, unsurprisingly, revolve around Yoshi's canine companion Poochy). At its heart, this is the best follow-up to Yoshi's Island to date, so it's absolutely worth your time if you missed it on Wii U.

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