Giuseppe Arace


90 games reviewed
76.6 average score
78 median score
46.0% of games recommended
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Aug 4, 2022

The Forgotten Saga, to the detriment of what the title claims, should be remembered. Its completely free nature for all Valhalla owners is certainly the primary incentive (as well as the strongest one) to entice users to catapult themselves back into the epic stories of the Norse myth, opening wide the doors of a mode that entertains enough. This is why Havi's adventure in the realm of the dead is worth living. Again, and again, and again, if necessary.

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Masterpieces that remain precious, regardless of the passage of time, like those priceless treasures to whose research Nate has dedicated his whole life.

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Unscored - Everything
Mar 27, 2017

Everything is an undefinable game in which we can literally control 'everything' we see. The new product made by David OReilly is an exaltation of senses and freedom, beauty and wonder.

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4 / 10.0 - Alekhine's Gun
Mar 26, 2016

Alekhine�s Gun is named after a sharp and refined move in chess, that requires thinking and weighting.The lack of these skills in a stealth game that carries his name, would probably make Alekhine turn in his grave, and disappoint every fan of this genre.

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Nov 28, 2016

Adam's Venture: Origins is an harmless adventure; more than a bad game, it's a very bad remake.

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Jun 1, 2021

Necromunda Hired Gun rests its foot on the accelerator of dynamism and violence, however it has an inaccurate aim. Many of its problems stem from strictly technical stumbles, some of which can be filed with special updates (such as bugs or application crashes), while others are inherent in its playful DNA, and have to do with almost completely absent feedback from shots, with a coarse artificial intelligence to the far-fetched, and with a general flatness of shootings.

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5.5 / 10.0 - Necropolis
Dec 20, 2016

The PS4 version of Necropolis is spoilt by the lazy conversion of the PC edition, with a weak combat system and a bad optimization.

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5.8 / 10.0 - Sea of Solitude
Jul 5, 2019

Sea of ​​Solitude sins at times with superficiality and naivety, sinking due to a somewhat listless art direction and a script that draws on many, too many stereotypes.

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6 / 10.0 - Déraciné
Jan 1, 2014

From Software looks for poetry, but does not do it with conviction

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6 / 10.0 - Blade & Bones
Dec 19, 2016

As a 'Souls-like', Blade & Bones is too easy and simple, but it's an adventure game which provides a big open-world and an intriguing plot.

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6.2 / 10.0 - Let it Die
Dec 10, 2016

Suda51 tries to find the recipe for a perfect souls-like, but misses the correct dosage of the main ingredients: Let it Die is clearly unbalanced, and the ineffective mix of survival and roguelike diminish the ambitions of this pulp adventure.

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6.3 / 10.0 - Shadow of the Beast
May 16, 2016

Shadow of the Beast is a tribute and a modernization of the namesake action game that Psygnosis developed in 1989 on Amiga Computer. It shows some impressive art works, a captivating style, and create an original setting, but the story mode is impressively short and the gameplay is far from being well designed and responsive.

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Feb 7, 2022

The curtain falls on the Far Cry 6 Season Pass, and not in the best way. Not particularly inspired on an artistic level, as well as endowed with a playful formula too similar to that of the first DLCs (and therefore less and less intriguing), Collapse is a content that closes the triptych of experiences in the minds of the villains with little determination.

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6.5 / 10.0 - Call of Cthulhu
Oct 30, 2018

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Ultra Despair Girls is a spin-off of the famous Danganronpa series. The game tries to mix a third person shooter with a visual novel: this remastered version for PS4 doesn't change the gameplay of the original one and the graphic improvements are not very remarkable.

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Jan 10, 2022

Artistically valuable and able to provide an intriguing additional perspective to the story of Far Cry 4, Control is a DLC that adds nothing or subtracts from the playful experience of the first content of the Season Pass.

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Nov 15, 2021

Given the redundancy of the activities and the scarce variety of situations, Insanity will offer a good amount of hours of play only to those who will be moved by the desire to improve their records or to those players dedicated to completism. Everyone else will find themselves in front of a more compelling experience on the artistic side than on the strictly playful one. Anyone who has experienced Jason's epic in Far Cry 3, however, will certainly have an extra incentive to explore Vaas' insane mind.

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Apr 12, 2016

Stories looks like a unpolished narrative experiment. The main problem here is an ordinary combat system and a set of situations that never challenge the player. Trying to discover every possible ending, though, you'll discover a light and inspired platformer.

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6.9 / 10.0 - ADR1FT
Jul 22, 2016

Even if played in its traditional form, Adr1ft can be entertaining and impressive thanks to its unique setting. However, the console edition is still suffering from the previous version's lacks, such as its repetitive gameplay as well as some technical problems that can strongly compromise the playability of this product.

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7 / 10.0 - King of Seas
May 24, 2021

It has its limits, it does not have huge ambitions, and here and there it brings out ideas that are not bad, especially in combat. And, for the body of a thousand whales, it works. It's very repetitive, but it works. It doesn't extol, but it works.

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