Marcello Perricone
The most relevant and exciting addition to Stellaris in a long time.
A worthy sequel made unplayable by bad AI and the inability to have any direct impact on the people working for you.
A time travel-themed expansion that brings more of the same content while somehow managing to not even remotely shake the boat.
Hitman III is a fascinating finale to the franchise that shyly continues the series' tradition to iterate and improve on each entry.
A remarkably well-executed open world game whose greatest heights exceed its deepest failings.
A great Viking game, but as far from a true Assassin's Creed game as there could ever be.
A surprisingly inaccurate recreation of London ties into simplistic gameplay and terrible performance to create a deeply flawed and shallow game.
A surprisingly well-rounded DLC that is focused on creepy death-worshiping and flesh-eating traits, but has an awesome ship design set even for those that don't care about the Necroid stuff.
A capable indie strategy title that does more with its Lovecraftian setting than most similar games of the past decade
A capable and interesting stealth game let down by a few too many noticeable issues.
A very capable sociopolitical simulator that should please anyone looking for a different kind of strategy game.
A broad management/economic game with great graphics where you can conquer the Caribbean through money.
A good management game with superb visuals, offering enough freedom to let you build your own merchant empire in the Caribbean to your heart's content.
A real remake that thoroughly updates an 18-year-old title into a proper next-gen game, and actually makes it better than the original.
An interesting addition to one of the most well received survival games currently around.
A simple puzzle game that accomplishes what it sets out to do.
Necromunda: Underhive Wars is a capable strategy games full of tactical options, but the glacial pace will put more people off than draw them in.
A superhero game where heroes are quite fragile, Marvel's Avengers is constantly in doubt of where it wants to go and ends up arriving nowhere.
The DLC is an interesting side-expansion of game mechanics, giving you an alternative experience if you’re tired of all the “civilised” Chinese people fighting each other and would like some “barbarians” thrown into the mix. With a choice of starting dates in both 900 and 904, Three Kingdoms: The Furious Wild offers a worthy shot – and as long as you really like nature and tigers, you’re probably not going to be disappointed.
A fantastic RPG that superbly mixes player choice and great combat to something bigger than the sum of its parts.