Steven John Dawson
I can see myself spending a lot of time with FUSER, as I regale moments of my youth with various software that didn't have any of the shine present here. A music game without custom peripherals is a breath of fresh air - both in reducing the cost and in showing that it's about the creativity of mixing tracks, rather than just playing back some buttons in time with the screen.
Another competent puzzler from Artifex Mundi, with improvements in the right places. Puzzles that are demanding yet fair, and a fantastic steampunk aesthetic. Next time, more story and more Matthew, please!
A marked improvement on last years entry, with plenty of new features to keep all levels of players interested. The new features add much needed playability to the sessions in the career and the manual starts/pit entry and formation laps add the extra sprinkling of realism needed to help it feel more immersive.
It’s about time the genre got the kick up the exhaust it needed and VooFoo Studios has given it just that with Mantis Burn Racing.
A simple-on-the-surface, yet tough to master puzzle platformer that will keep you coming back time and time again to obtain the best medals that you can.
This is the DLC for Mantis Burn that's nobody knew they needed. Now it's a staple mainstay for the game and shouldn't be played without.
Great part two in The Fall series, and leaves the door open just enough ready for part three. If Over the Moon continue with the improvements they've made to the next installment, then the trilogy should go down as a true classic of its time.
A fun game to play in your odd downtime moments when you haven't got the opening to sink into a much larger game. Comes with plenty of challenge in the main game, but also has a more relaxing version when you're just wanting to chill.
The latest and greatest F1 game for Codemasters roster, with just enough new about it to make it an update from last years. It'll be a hard push to see what they do for 2019, that's for sure, but Codemasters have had a long run with the F1 license, and it doesn't look like they're keen to stop anytime soon.
Awesome little puzzler that'll do well to keep you busy when you want it to, challenging enough that it will give even the most die-hard puzzler's brains a workout, but clever enough to not have you needing to complete the level at a time, so you can put it down and come back to it when the thermal throttling on your brain has returned to normal.
A neat automation game that's well built with plenty of depth to keep you going for quite some time, and this is only "Phase 1". The programming aspect is similar to that of the Scratch programming language, and can teach basic programming principles with its visual code builder and "follow me" initial recording of the robots.
The characters and the overall art style are cutesy, sure. But that shouldn't deter you from the solid build-em-up that's underneath it all. A great game to get into the resource strategy genre with, and just as good for those that are au fait with the genre already.
A great rally game, with an abundance of content from the last few games under Kylotonn's licensed WRC umbrella, but may adversely suffer from being very similar in presentation to previous entries, however the sheer amount of content available should quell any of those concerns.
Slightly Mad Studios have, in the year since release, tidied up Project CARS no end. There's still a few small niggles here and there, but overall this is now a title I will happily have adorning my shelf.
A new campaign for those looking for a bit more longevity out of the series, with some nice new features. However, for those looking for something largely different out of the series, you might be best looking elsewhere.
The Escapists is a "deeper than appears" puzzler that will take some getting into, but the pay-off is worth it.
Codemasters' latest F1 title may be construed as feeling a little rushed - perhaps pushed out from under the rug as the team focus production on DiRT Rally, but there's still a lot of fun to be had in this title, even if it's not a whole world of difference from the previous outings and the brief frame-rate issues.
If you've been harkening for something like Limbo, that isn't Limbo, then take a peek at Monochroma. It's a little frustrating to start off, but once you've got the nuances down then it all starts slotting together. As Nowhere Studio's first title, I can only see their future games getting better as they go.
Rico's back, with some nifty new tricks up his sleeve, and some great refinements, however, a couple of technical issues with frame rate and lengthy load times sully the fun experience that's waiting for you.
For what was initially meant to be a humorous take on the many "simulator" titles, it’s not quite GOATY, but Goat Simulator and the Mmore Goatz expansion does a good job of being entertaining in a way that you'll be laughing too much at the on screen carnage to really care about the 'intentional' bugs.