Clockwork Tales: Of Glass and Ink
Top Critic Average
Publisher: Artifex Mundi
Genres: Puzzle, Adventure
A continuing string of strange earthquakes are causing the world’s cities to crumble to ruin. Dr. Ambrose Ink—one of the foremost minds of the technological revolution—hopes to expose the underlying cause of this supernatural phenomenon.
His research leads him to Hochwald, a town nestled high in the mountains near the mysterious Barber family castle. Yet, shortly after arriving at the estate, Dr. Ink disappears.
It’s up to Dr. Ink’s longtime friend and confidante, Agent Evangeline Glass to save Dr. Ink and reveal what is causing the earthquakes. With only a mechanical raven to guide her, she must storm the well-secured castle and face the General Engineer of Gottland.
Agent Glass soon realizes that humans are not the only threat during these strange, revolutionary times…
Clockwork Tales: Of Glass and Ink - Official Trailer
Although the game may feel short, the story doesn't outstay its welcome and players will likely appreciate the shorter amount of time spent listening to the variable quality of the voice acting. Adventure fans shouldn't pass this one up, and even those who don't normally play this type of game should perhaps consider splashing out on an easy and enjoyable completion.
Clockwork Tales of Glass and Ink will last players around 3 or 4 hours depending on how fast puzzles are figured out or how much abuse the hint system gets. It's best to just get absorbed into the world they created and figure it out as best players can. It's not the best looking game or the most elaborate of titles to keep you occupied for hours, but it's charming and aside from the shorter length the only other issue I had with it was the silly animation for talking. Characters come off looking goofy the way they move, and I found myself laughing out loud when I shouldn't have. That aside, if more hidden objects games are like Clockwork Tales of Glass and Ink, I'd be more inclined to give them a try.