Tuffcub
FlatOut 4 is a single minded beast where destroying your opponents is just as important as good driving. There are very few games of this type on this generation of console and whilst it's not up to the standards of Motorstorm or Blur, it's still a lot of silly fun.
Whilst fifteen minutes may seem an incredibly short time for a game to last these days, most arcade shoot ’em ups are short and barely last half an hour. There’s nothing really new or exciting in Ghost Blade HD, but it’s a solid entry to a genre that is almost non-existent on current consoles.
The Martian VR Experience Is Utter Pants
The sad thing about Weeping Doll is that the concept could have generated some excellen VR games. Taking tales from across Asia and adapting them in to spooky VR experiences, a virtual reality version of Ringu, for example, would be brilliant. However, the execution for Weeping Doll is poor, from the laughable dialogue to the puzzles which can be solved in a matter of seconds. When rated next to the brilliant Here They Lie for PlayStation VR, Weeping Doll just doesn’t come up to scratch.
It’s a shame we weren’t able to review the game prior to launch, because Here They Lie is by far the best game I have played on the system. It’s definitely not for everyone and the weirdness may put a lot of people off, but I loved every moment and couldn’t wait to see what the game was going to throw at me next. Screaming creatures, cities on fire, underground stations that warp and shudder like an intestine, and a humanoid pig giving an antelope a high-five as they tag team a CRT television. What’s not to love?
Tumble VR builds on the successful formula found in the original PlayStation Move title, with virtual reality greatly adding to the experience. It may not be the loudest or prettiest VR title, nor the game that blows your socks off with explosion-laden trailers and exciting moments, but it is one of the most natural and immersive game I have played in VR so far. Tumble VR and its simple block stacking seem like the least exciting of all the PSVR launch titles, yet it’s turned out to be one of the best. Recommended.
Despite my initial impressions, I really enjoyed The Bunker. I’m never going to play it again, but for the couple of hours it lasted it held my attention and expertly racked up the tension. It is certainly not for everyone, but it entertained me for it’s duration and you can’t really ask much more than that. Grab your significant other and some popcorn and The Bunker will make a great evenings viewing.
It’s a good first effort from the tiny three-person team based in Southampton, and you can clearly see a lot of love and effort has gone into the game. If you have some spare cash and some young children to entertain then you could do a lot worse. It’s a game with bears in it, it shows a poo when you are in last place, and I’m in a good mood, so Strangely Named Studio’s first game gets an encouraging…
The one saving grace is that Ghostbusters is dull rather than boring. Played in short bursts, a level or two at a time, it’s still rather fun, even more so when you have some friends in tow. Parents with young children who fancy a break from endless LEGO titles may also consider a look at Ghostsbusters, but for everyone else, I recommended you hunt down the far superior Ghostbusters: The Video Game from 2009.
Quite how anyone thought this game was ready for release is beyond me. It’s more like a proof-of-concept demo, and for the many people looking for a nostalgic return to classic football games, a massive disappointment.
I've never been very good at games that have you mastering combos and chasing high scores, so I'm quite surprised just how much I enjoyed chaining together attacks in Shadow of the Beast. The game, whilst quite short, just begs to be played over and over as you chase scores and unlock secrets, and the inclusion of live feeds which pop up and tell you when one of your friends has beaten your score is a clever way to keep you playing. Storytelling annoyances aside, it's a solid and polished game with just the right amount of nostalgia for us oldies.
Having recently reviewed Layers of Fear, a game which also dealt with the themes of mental illness and horror, I was expecting a lot more from The Park. Walking around a fun fair for an hour with a shouty, sweary woman who is only interested in herself is about as much fun as it sounds. I suggest you save your money for a ticket to a real fun fair and hope you get stuck on a rollercoaster for an hour. That would be much more thrilling than The Park.
I can't remember the last time I enjoyed a game as much as Ratchet & Clank.
Layers of Fear sits somewhere between the pejoratively classified 'walking simulators' and a full game experience, as for the most part you are simply wandering around and solving the odd puzzle. Despite the clichés and obvious jump scares, I rather enjoyed my time exploring the mansion and I'm looking forward to having another play through to see what I missed the first time round. If you enjoyed the Silent Hills teaser P.T. and want more of the same, then Layers of Fear is well worth a look.
You already know if you are going to be buying Firewatch, and if you loved Everybody's Gone to the Rapture or Life Is Strange then this is the game for you. It's small, short and almost perfectly formed, it's just the shame the game broke so many times when I was playing it. I'm hoping these problems can be found and fixed very quickly after launch and I would suggest holding off buying the game until a patch has been released, but until then we don't have much of a choice but to mark an otherwise lovely game down due to the problems encountered.
The core concept of Kromaia Ω is that of a solid 360º shooter which can generate some epic battles, but the combination of frantic shooting, chilled out story and trippy visuals have been done better, most notably in Ubisoft's Child of Eden. Whilst unremarkable, it remains entertaining and challenging, with the included co-op mode a worthwhile and welcome addition.
Just Dance 2016 is a one trick pony and if you have beers and friends, or children who need to be entertained, it's a great way to spend a few hours. As a solo game it's a bit dull and you do start to notice that the tracking of your dancing is dubious to say the least. It's also somewhat of a half-way house between a full release and a subscription service, and behind the pumping beats of Lady Gaga you can hear the sound of the bottom of a barrel being scraped as superfluous new modes are added to the game and cheap cover versions are used.
Non-fans will find an competent, if short, beat 'em up which is perhaps a little over priced, but die hard fans will be yelping, punching the air and reliving their childhoods by transforming in to a semi truck and chasing Ravage as he pounces across Cybertron. I loved every single second and hope it sells well enough to get the sequel teased by the end credits. This is by far the best Transformers game that has ever been made.
I've never played a game that's affected me as much as SOMA, and to be honest I'm not sure I want to ever again, although I'm very glad I did. It has the DNA of movies like Alien, 2001, Sunlight, and Event Horizon, with a splash of the original Dead Space and Bioshock, but brings plenty of new ideas to the table. It makes you think about what it means to be alive, and indeed how you classify life, and is a brilliant example of just how far video games have evolved.
Ultratron is a simple game in which you move around a single screen and shoot bad guys. That said, it does that single screen shooting very well. I would have liked some variation in the level design, and the graphics can get rather muddled at some points, but overall it's a polished little package. The local co-op is great for when you want a quick game to play with friends – younger players will love it – and the Vita version will be excellent for killing ten minutes on a bus journey.