Ainsley Bowden
- The Witcher 3
- Red Dead Redemption 2
- Halo (Series)
Ainsley Bowden's Reviews
Such is the story of Tails of Iron. It doesn’t accomplish anything notably remarkable, but it doesn’t have to. It’s a well-designed, fun, and engaging title that I was surprisingly addicted to.
Far Cry 6 provides the familiar Far Cry experience you know and love along with all of the craziness that comes with it, but with a more engaging, cohesive narrative, and a fantastic antagonist.
Riders Republic contains a beautiful, expansive playground of the likes we’ve not seen before in an extreme sports title. Its ability to combine real-world locations, equipment, and tricks, with an over-the-top, “just go crazy and have fun” demeanor is truly a joy.
Should you overcome SIFU, you’ll find a game that has few peers, which will stick with you long after beating it.
I truly enjoyed my time with As Dusk Falls. As a form of interactive entertainment, it is well-written, well-produced, and engaging.
From its humble development and gameplay characteristics to its excellent narrative and stunningly beautiful ending, Pentiment is a game we can all relate to in one way or another.
Forza Motorsport is a leap forward, providing a racing experience that is unmatched in many ways. But its light feature set prevent it from truly excelling.
By the time the credits rolled, I sat back and reflected on the overall journey which was well-crafted, intriguing, and unique.
Weird West had me hooked from the moment I sat down with it. It’s a well-designed, interesting game that offers something a little more intriguing than a lot of games.
I appreciate what Striking Distance has created for their first IP, and I’m excited to see where they take it from here.
PGA Tour is an excellent return to form for the classic franchise. While it's a little rough around the edges and needs a few more options, it provides an honorable, realistic simulation of the sport that we've been missing for years.
Dead Island 2's glorious zombie-slaying and humorous antics are sadly contrasted by repetitive missions and dull level design.
The Ascent’s setting is remarkably striking, and it’s quite fun to play to boot. But the aspects that are either lacking, or entirely non-existent in the game’s design, have a large, detrimental affect on the overall quality of the experience.
Fans of super heroes have an enjoyable title here, and die hard Guardians fans will be enamored.
Redfall's compelling world-building and settings are inhibited by shallow mechanics and a lack of identity.
The Invincible takes the player on a scientific journey of mystery and discovery. It’s a trip worth taking despite some frustrations.
FOBIA – St. Dinfna Hotel is still worth a look if you truly enjoy survival horror titles; just don’t expect to be surprised as it’s a journey you’ve likely taken before under better circumstances.
The Astronauts are clearly a talented group of developers, as what they’ve created so far in Witchfire is deeply engaging, creative, and unique.