...I feel that I can still recommend this game despite its flaws. I mean, the key reason to play a game is entertainment, right? While Arcade Spirits may not meet my personal metric for “great visual novel,” it was still a highly-enjoyable game, and I would say it’s worth a look for fans of the genre.
I can say I was having a lot of fun with the game until the final two areas. I really believe that if Necrosphere went with a more traditional control scheme, the entire game would’ve been much more enjoyable. The way it is now, the control scheme just adds unnecessary difficulty to an already challenging game.
Despite the plot taking itself much more seriously, Burst Re:Newal is still a Senran Kagura game, which means it still revels in giant bouncing breasts and panty shots. What I’ve said for the other games applies to this one as well: if you’re not averse to these elements, Burst Re:Newal is a hell of a fun time, and the heavier story focus here makes this entry all the more sweeter.
Sonar Beat feels like a throwaway mobile game (which I guess you can say it is, since it’s on iOS and Android as well) that was ported half-heartedly to PC for some inexplicable reason. The game is running only $2.49 at the time of writing, but if you have to subject yourself to this game’s music, use that money on the mobile versions. Avoid the Steam release at all costs.
The new additions here, especially the integration of a brand new character, definitely make this Definitive Edition worth playing for those who have already played the original. For newcomers, this release is the perfect opportunity to jump into what many (including myself) consider one of the best games in the series.
From the hauntingly beautiful soundtrack to the engrossing aesthetic design, combined with solid gameplay that does its part in showing off the world while also not being a slouch itself, Gris is far and away one of the best experiences in gaming I’ve had this year.
Overall, Hitman 2 is an incredible game marred by the inclusion of a confusing and hollow story. However, the story is definitely not necessary to get enjoyment out of this title. The way the game is built allows practically anyone to have a great time executing stages and targets in their own way.
The structure of the actual rhythm gameplay makes the game accessible to pretty much anyone. Those that want to just go wild making up their own beats can have a blast here, while those more interested in score chasing have a surprisingly in-depth system they can dive into if they so choose. The game doesn’t force you to pick – you can play this game however you want to.
Each of the games does have their own flaws, but they mostly arise from being older games seen through the eyes of someone much more used to modern titles. With this in mind, it was easy to overlook them and have a great time playing through them, despite occasionally scaring my cat when I yelled after dying for the 100th time in Rondo of Blood.
The game is rather short, lasting around five hours if you’re not trying to find all the collectibles, which may make its asking price of $30 at the time of writing seem rather steep. However, I would still highly recommend checking out this game. Even with the occasionally rough gameplay, the story and aesthetic here make The Missing something that absolutely should be experienced.
The characters offer nothing to care for or get attached to and the plot’s pacing is an absolute mess, wrapping up without answering the majority of its own questions. The visual presentation is much the same, an interesting experiment that ends up being an eyesore.
Fortunately, two of those three complaints vanish once you put some time in, and you’ll have no trouble with that what with everything else available to do. This is the rare review title that I can see myself regularly coming back to in the future. Despite not being a car guy, Forza Horizon 4 is just plain fun, pure and simple.
As it stands, though, Mothergunship is still a game worth a look. The gun customization, even with the limitations the levels impose, is still a blast to play around with. The character interactions are also a cherry on top, adding a spark of charm that games like this really need to stand out from the crowd.
What we have here is the video game equivalent of plain yogurt. There’s nothing really notable about it, but it’s perfectly edible and gets the job done if you’re hungry. If you’re really in the need to get your JRPG fix, there’s much worse you can play than Refrain. If you’re looking for something new and interesting, though, you’re not going to find it here.
My major complaint is that the game locks much of its content behind a perfect play. I can understand making seeing the end of the story difficult, but the requirement of practically mastering the game just to unlock the other characters is a source of frustration all on its own.