Despite some of my qualms with the production and PC port quality, I highly recommend picking up Horizon: Zero Dawn for the PC. Yes, there is some risk of encountering the issues that others have seen, but fortunately, Steam's generous refund system serves as a comforting protection against wasted money. Overall, it's an easy recommendation for all cohorts of gamers. Players who didn't have a PS4 can experience a well-crafted world with a captivating story to flesh it out, and those who already played it back in 2017 might still enjoy the PC version's improved visuals and frame rate. This is a great way to refresh your memory on Aloy's adventures before the sequel releases in 2021 for PS5.
Despite my qualms about the closing hours of Death Stranding, I truly enjoyed about 30 hours of it. There are plenty of moments where tone-setting music sets in and the vastness of the landscapes smothers you with solitude and despair. Collecting materials and contributing them to an online structure was engaging and even downright addictive. Moreover, the foundations of the plot intrigued me so much. I think that's what pains me so much about Death Stranding: I can see its potential, but the game went too far in too many disparate directions.
In a medium that so desperately craves additional content, Phantom: Covert Ops isn't a bad purchase for VR owners who are hungry for more games, but it's by no means a banner release for 2020. With games like Boneworks, Half-Life: Alyx, and The Walking Dead: Saints & Sinners this year, the bar for VR games has risen exponentially. There's an exhilarating VR experience struggling to break the surface of this title. Phantom is holding itself back from breaking loose and taking the excitement to the next level. Hopefully nDreams has enough success with this game to carry its vision into a sequel.
Despite decent music and my love for samurai games, I cannot recommend Katana Kami: A Way of the Samurai Story. There is little pay-off to finishing the game, aside from a cut scene and a new post-game dungeon. The bugs and clunky menus encountered along the way make the journey an absolute slog. There are better roguelites, loot-driven RPGs, and samurai games out there.
With situations like that, there's certainly fun to be had in Bleeding Edge. The gameplay is solid, and I enjoyed my time with the title. It just needs more of ... everything: characters, game modes, maps, and skins. Microsoft and/or Ninja Theory certainly seem to be aware of this shortcoming, if the game's price tag is any indication. That doesn't change the fact that the game desperately needs more content if it wants to keep its audience; otherwise, Bleeding Edge's matches might not be so bloody in the very near future.
None of those points deter from my overall enjoyment of Phoenix Point, though. It's a fantastic game, and I'm excited to see what Gollup has in mind for DLC. I certainly plan to play more of this game and improve my tactics. At the moment, my only Phoenix-like revival skills lie in save scumming.
Overall, Trine 4 is a delightful game that's sure to satisfy anyone looking for a fun, light-hearted physics-based puzzle game. With roughly 10 hours of content, it's an easy recommendation if only to experience the game world's rich art design and clever puzzles. The puzzles aren't as complex as those found in Portal 2 or The Witness, but the variety of approaches is rewarding in its own way. For that reason alone, it's easy to recommend Trine 4, a game in a genre that rarely receives entries with this level of heart and soul in the art design department.