Casey Scheld
Casey Scheld's Reviews
Fires at Midnight deftly conveys the twisted, complex nature of relationships in just a short amount of time. Though the gameplay can be rigid and the content crude, the worldbuilding achieved is worth a go for visual novel fans looking for a darker tale.
Despite its claims, There is No Game is a solid enough game that does a fine job breaking the fourth wall. Its short length hinders the possibility of multiple playthroughs, but those who have a passion for cheeky humor will dig its vibe.
Retrowave's got the looks and the sounds that make the outrun aesthetic so great, but the gameplay manages to be a little too one-note for its own good.
Runpuzzle is far more frustrating than it has any right to be. The blocks are needlessly complex, and even those who patiently master the odd shapes and wonky collision detection will feel empty when all is said and done.
Roller Riot's two button setup provides just enough depth to keep the high score chasers among us enthralled. It's not the deepest title around, but it doesn't have to be.
Red Bow proves to be more of an incoherent dream than a lucid one. The cryptic puzzles and lack of focus manage to sully the overall presentation, making it a tough playthrough for even the most diehard of horror fans.
Battle Ram has got an interesting arena-based setup, but it is just not taken far enough. With a lack of scoring, modes, or even variety, this feels more like a proof of concept than a full-fledged game.
Tex-Mechs' combination of mechs and bugs will appeal to gamers the world over, but the cumbersome combat and lack of impact prevent it from being a smash hit.
HaberDashers copies the Mario Kart formula to a T, but a number of design quirks prevent it from reaching the plumber's heights. It's far from a bad game, and the aesthetics are truly charming, but the lack of polish and limited content hurt its long term replayability.
The Indifferent Wonder of an Edible Place lacks any sort of purpose. Eating buildings is certainly a unique premise, but the game is an absolute chore to play.
It's clear that the bare amount of effort was put into Rebound Ball's design. This title manages to do the unthinkable by completely decimating what should be the simplest of formulas.
A destruction derby made out of cardboard miniatures makes for a sound concept, but the lack of options and poor AI suck away a lot of its potential.
Pyro Fighters channels the spirit of the 8-bit platformers that took the Nintendo Entertainment System by storm, but the brutal difficulty and rampant bugs makes the challenge more frustrating than fair.
For a game based on a snack mix, Chex Quest HD is truly one of a kind. However, as a FPS, it lacks the polish needed to be anything more than a Doom clone with some silly trappings.
Helltaker features good puzzle mechanics, great aesthetics, and amazing storytelling. Though it is a bit on the short side, this venture into hell is worth a go for anybody looking for a little love.
Fly Punch Boom: First Impact! is chock-full of pure kinetic energy, but the rock-paper-scissors-style combat doesn't quite read the room. There is plenty of over-the-top action to be found here, but don't be surprised if you feel there's a bit too much luck involved with its proceedings.
Turning the shmup genre on its head, Blast Rush Classic kicks things up a notch with its focus on firepower and incredible sense of speed.
Adding pizzazz to the world of Pong is a tall order, but the RPG mechanics in Hypergalactic Psychic Table Tennis 3000 largely pay off. The challenge may be uneven and the humor crude, but those looking for something new can certainly find it here.
Though Dirty Harry's Thunder Drive shamelessly copies Burnout's Crash Mode, the end result lacks the polish that put Criterion's title on the map.
Following up a series as renowned as Streets of Rage with a new entry is no small feat, but Streets of Rage 4 hits hard with its signature frantic action and stylish audiovisual presentation.