Casey Scheld
Casey Scheld's Reviews
Those that can turn a blind eye to Mortal Kombat 11's grind will have a good time turning their opponent into meaty bits. The core fighting engine powering this title isn't drastically different compared to previous entries, but there's no point in fixing what isn't broken.
Your Future Self's approach to storytelling is unique, but it manages to be a bit too cryptic for its own good. Those who go with the flow will appreciate its avant garde nature, but those looking for something a bit more coherent might be left out in the cold.
Shipped's slippery controls take some getting used to, but those that can stomach its unorthodox approach to play will find a party title that is perfect for short bursts.
Comet Crasher is a simple game with a solid enough pick-up-and-play mechanic. Repetition can quickly set in, but this is one title that knows exactly what it is, for better or worse.
Feather provides a relaxing experience that captures the spirit of classics like Flower and Journey. Though it does not offer much replayability, what is here is done well.
Though Battle Shapes lacks online multiplayer, the high amount of polish, unlockables, and variety more than make up for it. Those looking for a more competitive take on Asteroids could do far worse than this title.
Though Dangerous Driving attempts to tap into Burnout's lineage, its numerous bugs and lack of polish fail to capture the spirit of its inspiration.
Metal Division does not do anything out of the ordinary to stand out among its peers. It just doesn't have enough content or variety to entice people, and proves to be an easily forgotten title.
National Park Girls successfully manages to combine slice of life antics with a truly unique concept. Though it skews on the side of cute, what is here is a solid (if brief) visual novel that will appeal to fans of the genre.
Blask, though a bit on the light side, provides enough challenging puzzles for players to work their grey matter. Those who don't mind digging around for the right solution will enjoy playing with these beams of light.
Long Arm of the Law lives up to its title with a robotic appendage that is easy to learn and hard to master. Though it merely serves as a proof of concept, we look forward to seeing the future adventures of Motor Rockwell.
Another Sight – Hodge’s Journey drops the ball when it comes to both its level design and its platforming mechanics. Though it is short, it proves to be far too frustrating in the long term to get invested in.
Enchanted Path has got a great concept, but it is not taken far enough. Despite its handful of challenging puzzles, it is far too short and full of filler to make any sort of impact in the puzzle platforming space.
Unsung Warriors – Prologue does not bode well for the final product. Platforming could use a lot of work, and the current aesthetics leave something to be desired.
The Crown of Leaves is a disjointed visual novel that lacks consistency, and its anthropomorphic animals will only appeal to a select few. The end result is something that feels more like fanfiction than a fully fledged tale.
GoatPunks is an incomplete game. Not only is most of the game left unfinished, there is zero balance in the one mode that it does offer.
Dead or Alive 6 retains the stellar action the series is known for, but it doesn't do enough to warrant an immediate upgrade from previous entries. With only a handful of new fighters at launch, more casual fans might want to wait a bit.
Cube Mission's rigid structure does not do it any favors. When paired with its poor optimization, this title quickly becomes a hard sell for even the most diehard of puzzle platformer fans.
Zombie Bitcoin Defense fails to bring anything new to the horde-based shooter genre, proving to be more generic than a B-movie romp.
Big Dipper's tale of romance and the holidays has merit, but the game could have used a good copy editor. In its current state, this visual novel is a bit too by-the-books to suggest for those looking for a good story.