Francesco Destri
Anthem is an imperfect and evolving game, but if you are looking for a rewarding experience in terms of gunplay, fighting and settings, you will hardly be disappointed.
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In Just Cause 4 you will have fun making things explode and exploring the map in the most different ways, but don't expect a great depth of play.
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We Happy Few must clash with a gameplay that doesn't fascinate too much, but plot, settings and longevity are more convincing.
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Serious Sam 4 keeps its promises and turns out to be a more than average old-fashioned shooter, but don't expect a great deal of innovation, variety or excellent graphics.
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Trover Saves the Universe is perhaps the most fun, foul-mouthed and irreverent game you can enjoy in VR, but the gameplay is not always as good as writing.
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Rage 2 is a pleasure to play if you like to shoot and destroy things, but don't ask for much more in terms of gameplay ... you would be disappointed
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Challenging enough, Pop-Up Pilgrims is a pleasant puzzle-platform with Lemmings in its DNA and a discretely exploited VR.
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AO International Tennis is not perfect, but is a good mix of simulation (70%) and arcade (30%) and can only improve further thanks to the continuous support of the developers.
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Sparc is the classic VR game with brilliant ideas and a physical activity required by the player above the average. However, the contents are few.
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Dino Frontier sinks in longevity and in strategic/management depth, but if you're looking for a truly immersive and approachable VR game you've found it.
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The Escapists 2 is a management-strategic game that improves some aspects of the predecessor and adds a successful multiplayer component.
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Matterfall has a variety of pleasant gameplay ideas and a good technical side, even if it remains a platform-shooter with no great inspiration.
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Mages of Mystralia is a nice action-adventure-GdR to play and to see, thanks in particular to its great magic system and its mix of genres.
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A stealth game in the true sense of the word you should keep an eye on, even if the enemies AI is still not that great.
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How To Survive 2 is an enjoyable experience in its mix of genres and aspirations, but if you're not used to co-op experiences do not expect great emotions.
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Season After Fall is more convincing for its beautiful aesthetics than for its gameplay, but this discrepancy does not make it a title to be underestimated.
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A pleasant surprise for those who enjoy multiplayer battles and the twin-stick shooters with a simplified MOBA style.
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Avatar: Frontiers of Pandora is not an unforgettable open world experience, but it remains a solid, action-adventure that lasts the right amount of time and is graphically spectacular, although with such a brand and with a "fuller" and focused map it could have delivered even more.
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Trine 5: A Clockwork Conspiracy does not propose anything truly innovative for the series, but what Frozenbyte proposes is solid enough and the small innovations are still pleasing.
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Tunic manages to take something (obviously on a smaller scale) from Zelda, Dark Souls and Death's Door, resulting in a challenging and fascinating action-adventure even if it lacks any truly original ideas.
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