Davide Ambrosiani
This short DLC can be seen as a sum of everything that makes Gears… Gears. The short duration allowed the screenwriters to give shape to a tighter and more cinematic story, all embellished with quite varied scenarios and a graphic impact among the best in circulation. Perhaps there remains a bit of the bitterness of not having seen Hivebusters exploited as a Trojan horse with which to experiment with the introduction of something new in terms of gameplay. But, after all, fans of the Microsoft franchise will be able to enjoy another three unreleased hours in single player or cooperative.
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Call Of The Sea is a good debut, that uses puzzle and riddle-based gameplay to tell an atmospheric story. Its weakness lies in a conception of riddles that is not always very clear, source of some moments of frustration, and in a limited duration. It will probably not remain among the most notable examples of the genre, but we must give credit to the fact that it manages to offer an alternative vision of the Lovecraftian narrative universe, potentially capable of satisfying those who do not always want monsters or scares.
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It is undeniable that Immortals: Fenyx Rising owes much to Zelda: Breath of the Wild, but it is equally undeniable that the Ubisoft game manages to find its way and to propose its own vision. Those who do not appreciate open-worlds very much, where the fulcrum is the collection of treasures and the completion of challenges, could perceive more than others a sense of repetitiveness, which never becomes boring and which takes advantage of a clean technical realization. I enjoyed every minute spent on the Golden Island and at the end I was sad to say goodbye.
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A solid remaster of a good RPG, with great combat mechanics and interesting lore, but with several problems inherited from the original game. A game suited more to newcomers to the game, while the ones who already played it won't find many reasons to replay it.
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Maneater palys safe. He chooses simple mechanics and proposes them in ad ten and more hours loop, but in doing so, however, it makes the right choice, because Maneater is a well crafted and fun title. Those who are not afraid to do the same thing over and over again to become the lord of the oceans will find flesh for their teeth.
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The return of Resident Evil 3 manages to maintain the balance between memory and adaptation. Even if the renunciation of certain characteristic aspects of the original game could disappoint the most avid fans, the care taken in the reconstruction of the atmosphere and of the feeling it is visible an above all, perceivable. Nemesis could have been more time on the stage, of course, but even so its presence hovers in the apocalypse of Raccoon City, and when it finally manifests itself it is as beautiful as it is distressing. Though: twenty years later, its threat it can be put back into perspective and the blows exchanged between peers.
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Blair Witch manages to offer a gameplay that has reached its limits by propping it up with an intriguing storyline, a good dose of atmosphere and a couple of interesting mechanics. However, it tends to overdo in the end and, above all, he needs a little more technical cleaning.
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A Plague Tale: Innocence is a game that deserves to be experienced by everyone. Although there is no possibility to choose a precise degree of difficulty, it manages to stimulate without ever being frustrating, highlighting a lot of skill in managing the rhythm.
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World War Z has a Left 4 Dead-based-DNA that exposes too much its lack of originality. The game, in its essence is fun and enjoyable, but most of the merit it isnt't all of its doing.
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The Lego Movie 2 Videogame is a solid game that uses a classical formula to succeed, taking no risk and so lacking in innovation.
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