David Jenkins
A very brave attempt to use video games to inspire empathy and share grief over one of the most sensitive subjects imaginable.
A wonderfully rich celebration of one of gaming's more forgotten shooter franchises, although it's unfortunate its pleasures come at such a high price.
Another perfectly constructed neo-arcade game from the makers of Luftrausers, which perfectly marries twin stick shooters with roguelike punishment.
A superb mix of action and strategy that should be enough to convince everyone that turn-based doesn't have to mean slow or serious.
There's a disappointing lack of invention in the paper thin story and characters, but the combat and witty dialogue is as good as the series has ever been.
The best Japanese role-player of the generation and arguably the best open world environment of the year, despite a disappointing story and some arcane systems.
A new low for Nintendo and for Animal Crossing, in what is the least amount of fun you can have with an amiibo without needing urgent medical attention afterwards.
An excellent expansion to what is not only the best game of the year, but one of the best action games of all-time.
Treat it as an HD remaster of the N64 game and this is actually one of the best Mario Tennis games since then, but the lack of features and extra content is a real turn-off.
One of the best-looking video games ever made and although relatively shallow the spectacle and excitement of the Star Wars universe comes across superbly well.
Its technical faults and lack of innovation are frustrating, but the game underneath is as enthralling and compulsive as anything Bethesda has ever made.
The old style Tomb Raider is never coming back, but this is a more satisfying compromise than the reboot and a fun alternative to the Uncharted series.
A mediocre rhythm action game that is not made any better by tacking on a silly and insubstantial Persona story mode.
Despite the name this lacks any kind of zip at all, in what may be the most mundane and unexciting platformer Nintendo has ever put their name to.
One of the best strategy role-players on any format, especially with the brand new scenario and mountains of content in this new 3DS version.
The story campaign is a mild disappointment but the multiplayer is a bold reinvention of the Halo experience, that should keep the series fresh for years to come.
Another impressive open world environment is wasted on dull, joyless gameplay and repetitive missions, making Syndicate as banal and artless as Assassin's Creed has ever been.
A heartbreaking ending to a fascinatingly ambitious interactive story, that handles the build-up to its final dilemma with impressive confidence and heart.
The Tales franchise still feels like a great combat system in need of a much better game, especially given the banal script and dungeon design that mars this latest entry.
Some of the best storytelling so far in the series, and some inspired set pieces, but the chance to refine the gameplay has been sadly missed.