Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
While there aren’t many alternatives for trying to experience the life of a firefighter, this is hardly a polished experience
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There can be a novel flow to play, mixing twin-stick shooting with an ability to redirect incoming fire, but it’s a rough ride
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While it has some cute charm and plays reasonably well, against the significant competition in the space it falters
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There’s a sense of freedom and fun as you’ll explore the world, and it has terrific moments, but it doesn’t all work well on Switch
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When you try to blatantly rip off an arcade classic, you should at least put in a bit more effort…
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If you get excited by quite challenging word puzzles, there’s no question this delivers…
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Quirky and generally well-implemented, this variation on platforming is far from being all thumbs
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Not so much playing out as a video game as a one-use puzzle book, the experience is somewhat playable with friends
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While it is a calming and pro-environment experience, there’s already a more full-featured version on the eShop that’s better
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Delightfully weird and silly, music fans should absolutely have a blast with this, though there’s no doubt it has challenges
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Undoubtedly hoping to re-ignite the passions of old-school fans of NBA Jam, RoboDunk just can’t quite hit the mark
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Roughly an attempt to recreate the OG Super Mario Kart experience, it mostly succeeds but fails to impress
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While there have been quite a number of solid retro point-and-click adventures on Switch, none have quite had this flavor to them
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There’s no doubt that it does some things differently, and there’s merit to that, but Gunbrella just falls short of next-level greatness
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Sure it plays as a reasonably approachable platformer, but they’re also pretty well a dime a dozen in the eShop so it’s underwhelming
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If you’re looking for an opportunity to apply your deductive reasoning skills in search of connections and answers, this delivers
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While its puzzle solutions aren’t typically intuitive, there’s no question its unusual art style and humor carry the experience
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Mobile-esque simplicity make this budget title reasonably playable in bursts, but there’s not much depth to be found
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A great art style, a hook that has you trying to decipher unknown languages through some trial and error, and puzzles await
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A few generations ago it could have made a bit more sense, but it's very retro look and bland play don’t hold up now at all
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