Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
This addictive mix of dodge-em-up and roguelike sensibilities has many imitators but clearly stands as the best in the space
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Combining dodge-em-up style with roguelike weapon and character variability makes it distinct, though in execution it’s merely middling
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Not too bad if you enjoy caring for cute animals in the form of relatively simplistic mini games, but it gets pretty repetitive
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Absolutely one of the most original games I’ve played recently, this story-driven affair swings for the fences and somewhat gets there
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Steeped in quite a bit of cultural lore, The Rewinder has a unique appeal amongst its point-and-click peers
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While mostly staying true to the formula of the original, there’s just enough new polish and fun to make it worth a fresh look
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With an unusual mix of the familiar and stabs at simply doing things differently, Rainbow Skies is an odd bird that struggles with blandness
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Mixing in an element of platforming action to the falling puzzle piece subgenre, UFO does its own thing
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While it tries to have some variety in its local multiplayer battle mix, very little feels fresh or interesting
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Somewhat oddly choosing the classic Tortoise and the Hare as a base inspiration for a game, this family-friendly racer is quite plain
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While you can see the potential in front of you for a great mix of throwback football gaming the difficulty can be tough to muscle through
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Unfortunately, right out of the gate the game’s almost comically crushing difficulty makes this a rhythm game to avoid
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Best enjoyed with some raucous friends, GigaBash allows you to take out frustrations kaiju style, wrecking destructible cities in the process
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If you’re looking to test your friends and family for coordination in the pits repairing cars, this is a winner
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Undoubtedly tranquil and delivering a nice and relaxing photo journey through nature, the competition in the space is tough
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While the operations themselves and, to a degree, the drama are a draw, the interface and controls for management struggle
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While it offers colorful characters, a bit of strategy, and some story there’s a bit too much repetition and waiting involved
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With a pretty unique mix of some monster collecting concepts with real-time strategy, Adore has appeal but it isn’t all upside
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Undoubtedly delivering a full-featured dungeon-crawling experience, its complexity can also be its weakness depending on tastes
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If you’re in the market for a responsive, challenging, and tough-but-fair platformer to obsess over, this delivers
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