Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
While it absolutely has some visual appeal, the familiarity and general lack of spark in play makes it underwhelming
Read full review
A unique and more poker-like take on battles helps to differentiate this deckbuilder, but it isn’t without issues
Read full review
This anthology of adventure-esque stories is varied, and perhaps creepy, but not necessarily satisfying
Read full review
Having its own hectic style, Magical Drop VI’s various modes and challenges can melt away some time for action puzzler fans
Read full review
With its classic look, structure, and support for 3-player co-op ala the classic Secret of Mana, Trinity Trigger has appeal for the right crowd
Read full review
A mix of there being a lack of overall variety and a constant need to recalibrate the JoyCon aiming detracts from the fun
Read full review
Considering the low-budget pricing for this simple stealth title, keep your expectations in check
Read full review
If you’re really into working in an animal shelter it could be fine, but repeating generally menial tasks may not be much “fun”
Read full review
This adventure is absolutely an offbeat and odd trip, though perhaps a bit too much so for a broad audience
Read full review
While not necessarily difficult overall, this hacking cyber-puzzler has its own way of doing things
Read full review
A charming mix of story beats and generally smart puzzles help to make this easy to appreciate… once you get going
Read full review
Starting with what I’d consider a bit of a creepy title, this adventure is certainly different, though probably an acquired taste
Read full review
While it has a pretty cool art style it’s hard to say the game does much to differentiate itself from most other dungeon crawlers out there
Read full review
Don’t let its simple stick figure look fool you, this is an odd, funny, and extremely worthwhile gem of an adventure worth your time
Read full review
Continuing the weird style and sense of humor from “West”, Shadows Over Loathing turns the uniqueness dial to 11
Read full review
This handheld-only budget platformer is by no means terrible, but it’s also quite unremarkable as a whole
Read full review
A mix of roguelike challenge, stealth, some strategy, base building, and platform shooting that can still feel a bit too much like a grind
Read full review
This return to the all-night coffee shop means more brewing satisfying drinks and taking the time to listen to, and often help, your patrons
Read full review
Pretty well hitting a running start continuing from the innovation of the original, Teslagrad 2 is a solid follow-up but can be finicky
Read full review
While it provides an interesting method of working on civil planning, there are more efficient and engaging experiences like this out there
Read full review