Justin Nation
- Rocket League
- Neon Abyss
- Wreckfest
Justin Nation's Reviews
Given my love for classic top-down racing, as well as a bit of rough and tumble weapon play and carnage, on paper Bloody Rally Show would be right up my alley...
This is an odd one, as on multiple levels it strikes me as a title that isn't sure what it wants to be...
Multiplayer multi-event sports compilations will always tend to be hit or miss, especially when trying to find the sweet spot where gameplay is just nuanced enough for better gamers but can still be picked up by anyone...
It has been fascinating in the last generation or so to watch the FMV genre not only return to the fold, but really make a stab at legitimacy as well...
Usually when you think of casual games puzzles and the like are usually what comes to mind, or perhaps something akin to a visual novel...
With its attractively-animated characters and environments, Tunche absolutely doesn’t look like any other beat-em-up on the system...
Since it has been quite some time since Left 4 Dead and its sequel were released way back when, people like me have been jonesing for something more modern that could attempt to scratch that itch...
While there have been quite a number of side-scrolling action/brawlers this year, for the most part they've been coming up short in one area or another...
As even the mention of suicide for some people, whether tied to their direct struggles or to those they love, can be problematic, I'm always leery of games that put it right out front...
While there have been a great number of LucasArts-esque point-and-click adventure titles on Switch, not all of them have been created equal...
Just because a puzzle game is pretty simple in its design doesn't mean it can't be challenging and even maddening...
Having never partaken of the Cotton series I was pleasantly surprised by its intense take on the traditional side-scrolling arcade shooter, so I was intrigued to see a very different take on it with Panorama...
Are you a fan of Minesweeper, where the goal is to methodically clear the board of hidden spots by using logic to determine where mines are based on the numbers on the tiles touching them?
When I played just a demo of this well over a year ago at PAX East on the Switch hardware I knew it had massive potential, and playing the release version all I can say is “Bravo!” to the folks at New Blood for their efforts...
Like a moth to a flame I tend to be easily drawn to the oddball titles on Switch, and there’s no doubt that Happy Game qualifies for that distinction in spades...
As someone who, oddly, never actually played Black Widow back in the day, I want to be up front that unlike many classic arcade refreshes in this case I have no potential for rose-colored feelings over this redux...
Though my natural tendency is to giggle at the use of EXTREME in any title, and I won’t try to argue that the game’s presentation doesn’t inspire confidence, I’ll admit that I’ve had much more fun with this combat racer than I would have assumed...
Fatal Frame is one of those series I've heard about on the wind that always sounded interesting, but I've never had the opportunity to check out...
What's a shame to me with Okinawa Rush is that beyond some flaws that are frustratingly hard to ignore there can be pretty intense moments of side-scrolling brawler fun where it does work pretty well...
Jumping into the wayback machine for this one, seeing this title for the first time since the Commodore 64 era was a bit of a thrill, I'll admit...