Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
The creepy-ass neighbor is back, once again, to challenge you with puzzles and wonkery to thwart him
Read full review
This single-developer passion project sets a standard for how the classic 16-bit JRPG can still be improved upon
Read full review
Toning down the typical action adventure, Wavetale features plenty of serene and beautiful moments along the way
Read full review
After a release day patch, this pretty silly and unique beat-em-up is ready for the next challenger(s)
Read full review
Undoubtedly unique from a visual design standpoint, there’s some appeal here but it’s lost in confusing gameplay
Read full review
Aside from being a pretty basic and thin asymmetric shooter, your “host” is enough to make me scream
Read full review
Old-school vertical shooting meets some welcome alterations in this well-made modern retro classic
Read full review
While perhaps not as well-known as its peers, this fighter has technique and variety that will please genre fans
Read full review
Feeling like you’ve seen every sort of retro side-scrolling shooter possible? Then get a load of this!
Read full review
With its somewhat “Flash game” looks and middling platforming this isn’t a but game, but it’s also not very notable
Read full review
When it comes to “party games” there’s a difference between the game being fun or your friends making it fun
Read full review
While absolutely a family-friendly 3D platformer, that can also be played co-op, some issues hold it back
Read full review
Trying to find a balance between a puzzler and a platformer, Togges struggles on both sides of the equation
Read full review
While visually distinct, a relatively short and sometimes aggravatingly uneven puzzle adventure holds it back
Read full review
Far more than a mere collection of well-known games, Atari 50 sets the standard for chronicling the history of an icon
Read full review
Fan of arcade-like intensity and a tough-but-fair level of challenge should really dig this unique roguelike dodge-em-up
Read full review
There’s nothing wrong with being timely in this business, so of course we can have a seasonal adventure in the mix
Read full review
Even in the low-budget and light action space there’s competition, and Chameneon doesn’t make the cut
Read full review
At its base it’s a deck-building strategy with disturbing vibes, and from there it continues to surprise
Read full review
Delivers some challenging Metroidvania play with a distinctive black-and-white retro look and feel
Read full review