Damaso Scibetta
Elden Ring: Shadow of the Erdtree is a majestic and profound experience, essentially adding an entirely new game in a vast, detailed, and artistically stunning world. It's the most ambitious and rich DLC created by FromSoftware, an essential expansion for those who loved Elden Ring and want substantial, challenging, and fresh endgame content.
Review in Italian | Read full review
An enjoyable narrative adventure, but unfortunately not much more.
Review in Italian | Read full review
A challenging and visually incredible experience, perfectly balancing complex puzzles and deep storytelling. A must for lovers of the genre.
Review in Italian | Read full review
Ghostrunner 2 is exactly what you'd expect. It amplifies the strengths of its predecessor with a more intricate ability system and manages a better variety of situations, yet it retains virtually all the flaws in Ghostrunner's flow. Nevertheless, it creates an always entertaining and challenging gameplay experience that you'll appreciate if you're already a fan of the original. It's not for everyone, and it will make you curse a lot as the death counter keeps rising, but its punishing nature is part of the price.
Review in Italian | Read full review
While not reinventing genre mechanics, Cocoon is an intriguing puzzle game that immerses the player in an introspective journey through spheres that encompass entire worlds within them. Despite being notably simple, it offers well-constructed enigmas and a remarkably well-balanced learning curve. It doesn't reach the expressive heights of titles like Journey but represents a significant advancement in Carlsen's games, inviting the players to reflect on themselves and the worlds they've created. Highly recommended.
Review in Italian | Read full review
A platformer that requires extreme precision, but also honest, fun, difficult, and almost never frustrating. Atari returns to show us its expertise gained over more than 50 years of development and publishing: Mr. Run and Jump will appeal to you whether you're a hardcore gamer or you're looking for a quiet platformer, whether you started playing in the 1970s or a few days ago. A classic, without really being one.
Review in Italian | Read full review
With Dordogne, the trend of games that explore the past through memories, objects, and nostalgia continues to expand. The game is crafted with rare elegance and takes time to immerse us fully as we navigate between the adult presence of Mimi and the memories of a summer spent in Dordogne. While there could have been better utilization of the medium by enhancing the gameplay interactions, Dordogne offers a beautiful, bittersweet experience. Highly recommended, especially if you have your own cherished objects that transport you back to your childhood.
Review in Italian | Read full review
An extremely enjoyable and well-built solitary fishing experience, made of fears, mysteries, trips offshore and a past that, perhaps, is not the case to bring to light.
Review in Italian | Read full review
Storyteller takes the concept of "topos" and extends it greatly, basing the entire gameplay on it, and does so competently by teaching the player about the traits of characters and locations, and giving them the freedom to experiment. I would have liked Storyteller to be more daring with experimentation, giving us the opportunity to play more with its extraordinary concept, but even so, it's an interesting divertissement that will make for a very enjoyable evening. Highly recommended.
Review in Italian | Read full review
Neon White is everything you want from a speedrunning game: fast, super precise, well structured and built around short and various levels. This alone would be enough to recommend it, but the package is completed with a unique artistic style, a valuable writing and a clearly original and strange game design that mixes together visual novel, dating sim, first person shooter and platformer. Some very small technical uncertainty in the repetition of the attempts does not affect the overall quality.
Review in Italian | Read full review
Souldiers is a solid metroidvania, built around all the typical stylistic features of the genre. However, it struggles to find a distinct identity and carries a bit of technical and gameplay problems that negatively impact the experience. The inventory management, key mapping and save system in the game affect accessibility quite strongly, and the plot itself has never great peaks of originality. Still, Souldiers remains a fun game, with good ideas in variety of builds and situations.
Review in Italian | Read full review
Seven new levels in the company of Hel, a new character more mobile and more fun. Too bad again for the excessive try & retry.
Review in Italian | Read full review
Elden Ring brings the "soulslike" formula into a new context, broad yet coherent and cohesive, and from this point of view it is a very successful new beginning for the genre for which FromSoftware has become famous.
Review in Italian | Read full review
A narrative adventure that succeeds in a truly remarkable feat: inserting good and not repetitive environmental puzzles into the adventure while keeping the experience simple and approachable. A simple but solid game, not too long and not too short, that only fails in not being able to best tell its story. SCARF remains a product that will make you spend 4-5 pleasant hours, and it's enough.
Review in Italian | Read full review
A very pleasant management sandbox with a very relaxed pace that in the long run suffers from some gameplay uncertainty and too much micro-management.
Review in Italian | Read full review
Yet another masterpiece by Kan Gao, probably the most solid and balanced overall. The story of Quincy and Lynri passes through regrets, remorse, fears and IF. Gao's writing is always impeccable and is capable of never falling into the banal, even when it touches themes already abused in the medium and in narration in general. So far my very personal best game of the year.
Review in Italian | Read full review
GRIME is an excellent soulslike metroidvania. Starting from a solid and consistent base layer that takes heavy inspiration from Dark Souls and Hollow Knight, it brings to the table its own ideas and concepts in order to offer an experience with its own rich personality. Inspired bosses, especially in the second half, and an excellent gameplay complete the package. Highly recommended.
Review in Italian | Read full review
Vesper is a little gem. On an old-fashioned (but functional) gameplay Cordens Interactive builds a work of art with great authorial value. Simple but effective puzzles and a well-constructed environmental storytelling pair with stunning art design and great sound design. Sadly stealth and puzzles are both a little too simple: it never deepens its mechanics. Knowing you don't have to expect a challenging game, it's one of the few, beautiful, Italian productions. And that's enough. Highly recommended.
Review in Italian | Read full review
A nice tribute to the JRPG with a personality all its own and a beautiful story, which however lacks depth and fails to give the right weight to its most peculiar mechanics.
Review in Italian | Read full review
A classic new metroidvania inspired by Hollow Knight. It brings nothing new in the genre, but it makes no errors resulting in a very solid game with well crafted and various mechanics. It will lead you for more than 25 hours through an interesting realm hiding a fine story in it. A gem that simply deserves a place in the Olympus of metroidvanias.
Review in Italian | Read full review