Денис Щенников
Well-made adventure that strives to be more than just average walking simulator.
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Modern Warfare nicely modifies classic Call of Duty experience, but tells questionable story. To say the least.
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Stygian: Reign of the Old Ones is a niche game for sure. But if you are among its target audience, you will enjoy your stay at Arkham.
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The Outer Worlds has everything Obsidian is known for: well-crafted world, interesting characters and rich nonlinear storytelling.
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The Surge 2 beats its predecessor in every aspect. One of the best souls-like games ever made.
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So far, GreedFall is the best attempt of Spiders to make a remarkable RPG. But that does not mean the game is great. Sometimes Greedfall is good, but sometimes just average.
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If you are looking for grim atmosphere and slow-paced gameplay, then Blair Witch is definitely for you.
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Classic Gears of War experience is greatly modified with cool new mechanics and not so necessary open world sections. But overall the game is close to be brilliant.
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Control feels like a blend of Max Payne, Psi-Ops and F.E.A.R. told by David Lynch.
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Build's return is a blast. Ion Fury is fast-paced and great balanced non-stop shooting experience.
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The Sinking City feels like a victim of low budget. There's solid core gameplay (except terrible shooting), interesting story, and the feeling that it could have been be so much more.
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Warhammer: Chaosbane has a solid gameplay core, but that's not enough to become an interesting game.
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Layers of Fear 2 is a boring game to play with questionable narrative. But it has so many absolutely beautiful scenes around every corner that you should see it for yourself.
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A Plague Tale: Innocence is one of the most memorable stories in videogames this year.
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Bioshock-ish walking simulator. You will remember its nice visuals and disappointing ending.
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Devotion feels like "one step forward, two steps back" in comparison with Detention, previous (and brilliant) work of Red Candle Games.
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Metro Exodus is an unforgettable adventure. It works perfectly both as a semi-open world shooter and as an emotional story.
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It seems like during the years of development, Friend & Foe has forgotten what it wanted to say with Vane.
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Below is a torture: the game is so beautiful and intriguing, but it's such a pain to actually play it.
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Mutant Year Zero sure is a great looking game with nice post-apocalyptic atmosphere. But way too often it suffers from lack of depth. Which is the main thing you would expect from a good tactical game.
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