Wolcen: Lords of Mayhem
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Wolcen: Lords of Mayhem Trailers
Wolcen: Lords of Mayhem - Release Trailer
Wolcen : Lords of Mayhem - Gamescom 2019 Gameplay
Wolcen: Lords of Mayhem - Story trailer
Wolcen: Lords of Mayhem Screenshots
Critic Reviews for Wolcen: Lords of Mayhem
I'm sure Wolcen could be a good isometric hack-and-slash adventure. The problem is, this console port does its utmost to hide all of Wolcen's positive qualities with a constant barrage of crashes and performance issues, rendering a game that should be escapist fun into a frustrating slog. In time this might be worth your attention, but significant patching will be required for it to be so.
Wolcen could have been a contender in the ARPG arena, but it can't get out of it's own way for more than two seconds. Perhaps in time WOLCEN Studio will patch everything up and allow the game to shine as it deserves, but right now the game fights you at every turn. Wolcen is game that is as fun as it is frustrating. I like Wolcen; I simply wish I could love it.
Wolcen: Lords of Mayhem has all the tools thanks to ARPGs that came before it. Sadly, its online mode has had a litany of issues, the controls could use some tweaks, the loot pool isn't as deep as you could imagine, character skills need some rebalancing, and a slew of shortcomings lead to a questionable launch after four years of development. Wolcen: Lords of Mayhem can surely reach the cream of the crop among ARPGs with more improvements, but it's going to take time.
Wolcen can be as fun as it is visually stunning. It has some brilliant ideas in terms of character development and feels great once you in a fight. But it also has a lot of technical and balancing issues that may prove that it needed more time before release.
Review in French | Read full review