Matthew Codd
Cleverly appeals to both casual and hardcore audiences.
Maybe the most enjoyable typing game ever, but it’s clichéd story elements hold it back.
Michonne offers an intriguing perspective on the overcooked zombie apocalypse theme.
With or without a guide in hand, Shardlight weaves a tale that is well worth hearing. It’s a familiar premise, and it hits all the familiar beats of a dystopian class conflict plot, but it does it with a degree of care and nuance that sets it above the rest. It’s haunting, and at times shocking, but the reason these aspects work so well is because of the sense of humanity, hope and optimism that permeates this world.
An interesting premise squandered on poor storytelling and unremarkable play.
Everything you loved about Bravely Default, but with more interesting characters and a more captivating story.
If you like JRPGs (and maybe even if you don’t), you’ll want to find time for this game, though. Falcom haven’t tried to reinvent the wheel, because they wheel doesn’t need reinventing. Instead, they’ve set out to make the most magnificent damn wheel they could, and have succeeded with flying colours.
Dull encounters mean a great Job system never gets a chance to shine.
An excellent fighting game, wrapped in an incomplete package.
New cast, new story, new creative team - just what The Walking Dead needs.
Same great dungeon crawler, now with more plot.
Unravel is something special, that everyone should experience.
A fresh, compelling take on the "cabin in the woods"-style teen horror.
Like it always has, your fandom with Assassin's Creed will determine your level of interest. Despite being a side-show from the annual attractions, it's still business as usual. Standard stealth with a null story amidst an interesting and unventured historical period. Like me, that last part may be enough to entice. Just don't expect the former to feel as novel.
One of the better JRPGs on a system that's full of them.
Great, and not just "for an indie studio"
Like I said, a diehard Project Zero fan may find something to like here, and if you do find yourself enjoying shooting ghosts with film instead of bullets, there are plenty of collectibles to be earned by getting high scores (including some very out-of-place Nintendo-themed outfits). If you're that hardcore of a fan, you probably bought Maiden of Black Water on day one - so if you didn't, you may want to give it a pass.
Love Tales, hate Tales, or just don't care - Zestiria will give you exactly what you expect.
Life is Strange has been a fascinating journey, rough around the edges but with a sense of personality and charm that few games can match. That's why it's so frustrating that, even with some noteworthy high points, the ending felt ultimately unfulfilling, and a low point for an otherwise great game series.
A flawless conclusion to what might be Telltale's greatest work.