Cody Medellin
There's nothing wrong with ArtPulse being more of a toy than anything substantial. Sometimes it's fun to just goof off. There's not enough here to make the title realize its potential. The creation tools are woefully limited, and the game's ability to instantly delete things stifles one's creativity even more than the limited toolset does. The inability to share your creations or save them also hurts, but anyone hunting for some easy high-level trophies will be happy. For everyone else, ArtPulse would've been a perfect demo disc experience, but it shouldn't be something that you purchase for real money.
There's barely anything salvageable in Down to Hell. The backgrounds look nice enough, and the music is decent if you aren't too picky about your metal. Everything else is a cautionary example of the kinds of sins that game developers should avoid. Even if you were to find the title for less than $1, there are a plethora of similar games on the Switch that do a much better job, so there's no reason to look in the direction of Down to Hell.
Code Vein should be applauded for doing something different with the Dark Souls formula. It's great to be able to switch out your classes at will and combine them, and the almost-constant presence of co-op is a real selling point for those who may not want to jump into the deep end of this emerging subset of the genre. The rest of the game, from the story to the level design, feels bland, and the combat falls apart when you suddenly have no AI companion by your side. If you don't mind a heavy dose of anime in your action game, Code Vein may be worth checking out.
Disaster Report 4: Summer Memories is a mess of a game.
Animal Crossing: New Horizons offers players a plethora of things to do at a very measured pace. The slow build does well to lull players into a cadence and get them used to some of the basics before going full bore — while still managing to be a relaxing jaunt. Solo play is near-perfect with the new additions that make this feel different from previous outings, while multiplayer is a treat even if some of the methods can feel slightly archaic. Ultimately, this is the kind of long-term game you want to get addicted to because it has a wealth of things to discover and do.
One Punch Man: A Hero Nobody Knows is a game with a decent premise but lackluster execution.
Weakless is a good idea that hasn't been fully realized. The idea of different game perspectives is well thought-out, but everything else is content to be mediocre. From the puzzles to the stages to the story, everything feels familiar and disposable, with no one element to make up for another's shortcomings. It isn't a terrible title if you can overlook some of the bugs, but Weakless is certainly a title that would be better suited for a subscription service as opposed to full ownership.
Warlords of New York won't change your mind about The Division 2.
New Super Lucky's Tale is a charming and well done platformer. The number of moves you have may seem limited, since you learn nothing else in your journey, but the game does a good job of making sure you use all of the moves all of the time. The colorful look is aided by the general charm of the characters to create an experience where you're constantly grinning. It may be easy for genre veterans, and the load times can be annoying, but the short runtime ensures that the game doesn't overstay its welcome.
As the first part of a series, Jenny LeClue: Detectivu makes a great initial impression. The actual detective work strikes a balance between thought-provoking and easy to figure out. The presentation is wonderful, even if the audio could have fared better. It is the story that keeps you hooked with a flawed but likeable main character and a layered, supporting cast. It culminates in a story where the lack of a proper ending is the only thing that sours the experience. Provided that the team can release the second game in a timely manner, this'll be a memorable experience for adventure fans.
As a sequel, My Hero One's Justice 2 does what you would expect it to do. There's an emphasis on more unlockable content and characters, but only a few changes have been made to the overall combat system. It remains a fine game for fans of the first title, and it warrants a purchase, but don't expect anything to tempt you if you weren't already impressed by the first title.
Yuri isn't great, no matter how you spin it.
By now, it should be no surprise that the latest Universal Monsters pack for Pinball FX3 is as solid as all of the previous ones. There's been great care taken to re-create the original tables, from the artwork to the physics, and the additional flourishes do a good job of making the tables look gorgeous without interfering with the gameplay at all. This is an easy recommendation for a buy.
While the concept behind Real Heroes: Firefighter is solid, time has not been kind to the game.
Skybolt Zack is a gem of a game. The focus on speed and execution is well done, but the variety in levels and enemy designs ensures that the act doesn't get old. The various pathways do a great job of adding in some replay value, and the challenge modes give hardcore players something else to work with. Combined with a solid presentation, Skybolt Zack is one of those games that may be a pleasant surprise when compared to some of the bigger indie games in the field.
A year's worth of patches and DLC has transformed Gear.Club Unlimited 2 into an improvement over its predecessor in some areas.
Taken on its own, Resident Evil 5 is a good game even though it isn't as strong as its predecessors.
If you're into games for the experience more than the narrative, Stela might work for you. A few of the puzzles took more brute force than smarts to solve, but nothing was impossibly difficult. The idea of plane-jumping is good, except for when you can't tell if the feature is active. The graphics look beautiful, but the early levels suffer from too many dark colors muddying the waters. It's too bad that the set pieces lack anything special to connect them together. Overall, while Stela may not be top-tier material, it is solid enough to warrant a look.
The main hook in Black Future '88 is enough to recommend it to roguelike fans who want something a little different from the norm. There's a nice balance between trying to be thorough about collecting everything and rushing to make the most of your time, which is good enough to push most players out of their comfort zone. Those wanting something quick and different in the genre will find some joy in this title.
Overall, there isn't much that one can fault in Oddworld: Stranger's Wrath HD on the Switch. It runs and looks improved on all fronts, and it features a game that is interesting and fun to play. It's quite dated in some respects, such as the audio, controls, and overall design. While this is unlikely to scare away fans of the series, newcomers should probably be aware that this is a diamond in the rough with more than a few sharp edges. Just like 15 years ago, though, this is still a trip worth taking.