This is very much Marmite: Those who enjoyed Season 1 and want more will happily eat this up. Those who did not enjoy Season 1 will not enjoy this new addition. Episode 1 adds nothing to the formula and for some that will be fine.
It might be better to consider ICY as more of a Visual Novel with RPG elements rather than a story-driven RPG. While I enjoy the story despite the lengthy text boxes the RPG fighting and collection appeals to me. Execution is marred by out-of-place textures and fonts as well as an overall lack of final polish.
As much as it kills me, I’m hooked on The Pillars of the Earth’s story. There are two more episodes and if they build a story as well and fill it full of great characters I’ll definitely play it, as much as it tests my patience.
Vostok Inc. juggles a lot of styles, and manages to pull them all off well just above average. The sum is not always greater than its parts but in this case the sum is much greater. If you find some spare coin, and want a game about making coin back then Vostok Inc. is for you.
Rather than the first season where Episode 2 dropped the quality down, this just keeps holding the quality and adds some. In a surprise twist, I’m giving this chapter an 8, and a pat on the back for keeping me engrossed.
In essence, Kiwami is a remake of the original Yakuza, released for PS2 in 2005. Rather than porting, Sega has pushed the story into the new engine, giving the feel of the newer games but retaining most of the narrative from the original. For those who have not played Yakuza before, this means you take on the role of Kazuma Kiryu, a member of the Tojo Clan who spends far less time being a yakuza than you would think in a game with the word in its title.
The story dives in a few places too. Characters sudden appearance and sudden disappearance just seems to be to fill holes in the story, and the introduction of new characters is done with some haste and feels janky. It seems like they had a solid beginning, but missed out time on the ending, focusing more on just connecting it to the next chapter than giving a fulfilling set of reasons to take you there.
If you aren’t a fan of visual novels or RPG’s then half of this game will be tolerance waiting for fun, which is how no good game should be. This game isn’t for me, but fans of the previous iterations or fans of both genres will find enjoyment on this game.
In the end, Megaton Rainfall exceeded all my expectations, while a few more options would be appreciated for controllers, the gameplay itself is solid and gives plenty of replay value. Even getting it for the ability to fly like a superhero in VR is a solid reason.
All in all, if I had not been given Night of Azure 2 I would not have sought it out. It is not a positive example of a Japanese game in any sense. I would say give it a try if you have nothing else and disposable coin but because I have both this is not something I would recommend.
The game is very thin in the sense that there is little else to it. But the mystery is compelling, and I enjoyed the simple-start-to-complex-finish of the story. Everything is done with polish and style. The real actors play their parts well and realistically: Grandma is stern and annoyed when you ask for stuff from her, and everyone acts like the situation is one of seriousness even if they speak to you like a parent to a child.
Demon Gaze 2 is probably a nice time on the Vita. On the PS4 it is very much not so. It is the video game equivalent of eating junk food when you’re not hungry. If I run out of other games I will play it again. But for now I’m putting it down and picking another orphan of the PS Vita exodus.
If you haven't given Spintires a chance then this is the time to do so. It's nice to see them shovel more content in rather than just plugging the game on to consoles. You'll have a good experience regardless of which format you grab it. Sim fans and casual players should find several good hours of fun in this.
If you like the previous 4 games I will have to trust your recommendation as I do not know how this game relates to the others. But this is not a game I will be recommending to anyone. This is not a series worth new investment. It is at best incomplete and at worst an embarrassment of a game in its current state. Tohou Kobuto V: Burst Battle is an unnecessary game, a game which is not worth getting.
Overall Sowing the Wind continues an interesting story as well as it can: By smoothing down rough edges and not bringing new issues to the table. Much like volume one you’re in for the long haul. But if you have made it this far that won’t put you off.
I find it hard to say much more about Chaos on Deponia. It definitely worth playing. It ticks all the boxes for those looking for something which harkens back to the old LucasArts adventures. It ticks all the boxes for those looking for a fun new adventure game. And it ticks all the boxes for those looking to sink into point-and-click style adventures. It is an all-round good experience, one you should expect for Daedelic.
Overall, Yakuza 6 is a strong continuation of the series so far. Personally the arcade feel has be lessened, but the graphical enhancements, extreme amount of content, and stunning story mean that I’m still wholly in love with it. If you took my recommendation to play both Zero and Kiwami, then take my recommendation and play this one.